ArCr the level 31 Cornac Adventurer by supremebogus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignArena
ModeInsane Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp31 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 12)
Dexterity21 (base 12)
Constitution18 (base 18)
Magic62 (base 56)
Willpower47 (base 44)
Cunning30 (base 20)

Resources

Mana299/299
Psi117/117
Life586/586
Positive140/140
Paradox48
Steam0/100
Healing Factor1.0711363549267
Regeneration0.26778408873168

Speed

Mental0%
Attack0%
Movement+35%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4

Offense: Mainhand

Damage27
Accuracy24
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower63
Crit Chance22%
Speed1

Offense: Mind

Mindpower33
Crit Chance13%
Speed1

Offense: Damage Bonus

Nature+6%
Lightning+35%

Offense: Damage Penetration

Lightning+46%

Defense: Base

Armour (hardiness)1 (30%)
Defense23
Ranged Defense33
Fatigue0
Physical Save22
Spell Save36
Mental Save43

Defense: Resistances

Physical+ 34%( 70%)
Nature+ 37%( 70%)
Fire+ 35%( 70%)
Arcane+ 42%( 70%)
Cold+ 35%( 70%)
All+ 30%( 70%)

Defense: Immunities

Stun Resistance45%
Confusion Resistance20%
Pinning Resistance100%
Instadeath Resistance100%
Silence Resistance22%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Psionic / Absorption1.00
1/5
1/5
0/5
0/5
Spell / Storm1.00
1/5
2/5
5/5
5/5
Spell / Air1.00
1/5
5/5
5/5
5/5
Spell / Arcane1.00
3/5
1/5
1/5
1/5
Chronomancy / Flux1.00
1/5
1/5
0/5
0/5
Steamtech / Thoughts of iron1.00
5/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
3/5
5/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Chronomancy / Energy1.00
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.00
1/5
1/5
1/5
5/5
Celestial / Light1.00
2/5
3/5
5/5
3/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

completed

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

WINNER!

Well done! You have won the Arena: Challenge of the Master

You valiantly fought every creature the arena could throw at you and you emerged victorious!
Glory to you, you are now the new master and your future characters will challenge you.


Achievements

Almost Master of Arena (Insane (Roguelike) difficulty) Became the new master of the arena in 30-wave mode.
By ArCr the Cornac Adventurer level 30
77th Pyre 122nd year of Ascendancy at 05:51
see stats
Arena Battler 20 (Insane (Roguelike) difficulty) Got to wave 20 in the arena.
By ArCr the Cornac Adventurer level 21
75th Pyre 122nd year of Ascendancy at 23:51
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By ArCr the Cornac Adventurer level 10
74th Pyre 122nd year of Ascendancy at 22:36
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By ArCr the Cornac Adventurer level 20
75th Pyre 122nd year of Ascendancy at 19:30
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By ArCr the Cornac Adventurer level 30
77th Pyre 122nd year of Ascendancy at 01:53
see stats

Log

Reality around ArCr is coherent again.
Talent Shock is ready to use.
Talent Healing Light is ready to use.
Deep Wound from Rej Arkatis hits
ArCr for (6 to psi shield), (3 dissipated), (6 absorbed), 0 physical (0 total damage).
ArCr's deep wound closes.

Talent Nova is ready to use.
ArCr stops spinning fate.

You pickup 0.70 gold pieces.

ArCr stops weaving fate.


You pickup 1.65 gold pieces.


Talent Disruption Shield is ready to use.
Talent Infusion: Healing is ready to use.
Talent Providence is ready to use.
ArCr activates
Disruption Shield.
The shield around ArCr crumbles.

ArCr is no longer surging arcane power.

Talent Rune: Shatter Afflictions is ready to use.
Talent Webs of Fate is ready to use.
Talent Seal Fate is ready to use.
ArCr picks up (d.):
turquoise.
You pickup 0.90 gold pieces.


Talent Barrier is ready to use.
There is an item here:
pulsing mindstar of sand (104% power, 32 apr, nature damage)
You pickup 0.50 gold pieces.

Ran for 3 turns (stop reason: object seen).


The furious lightning storm around ArCr calms down and disappears.