Wander the level 16 Drem Wanderer by tareth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassWanderer
Level / Exp16 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity27 (base 15)
Constitution23 (base 15)
Magic36 (base 34)
Willpower26 (base 27)
Cunning12 (base 12)

Resources

Life564/564
Mana270/270
Stamina185/185
Positive75/75
Healing Factor1.1099022211821
Regeneration4.717084440024

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth15.703251193202
See Invisible17.703251193202

Offense: Mainhand

Damage21
Accuracy32
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower31
Crit Chance10%
Speed1

Offense: Mind

Mindpower23
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+13%
Darkness+10%
Blight+10%
Cold+9%
Fire+13%
All0%

Offense: Damage Penetration

Light+10%
Cold+20%

Defense: Base

Armour (hardiness)15 (30%)
Defense24
Ranged Defense24
Fatigue4
Physical Save24
Spell Save27
Mental Save32

Defense: Resistances

Acid+ 12%( 70%)
Temporal+ 10%( 70%)
Lightning+ 9%( 70%)
Physical+ 22%( 70%)
Cold+ 12%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance22%

Inscriptions (5/5)

Runes
Runes
Runes
Infusions
Runes

Class Talents

Cunning / Artifice1.00
0/5
0/5
0/5
0/5
Spell / Nightfall1.00
5/5
5/5
5/5
0/5
Spell / Fire1.00
5/5
1/5
0/5
0/5
Steamtech / Butchery1.00
0/5
0/5
0/5
0/5
Psionic / Solipsism1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Staff combat1.00
1/5
0/5
0/5
0/5
Celestial / Chants1.00
5/5
5/5
1/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

done
failed
done
done
done
done
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Wander the Drem Wanderer level 15
4th Wealth 122nd year of Ascendancy at 09:27
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Wander the Drem Wanderer level 10
29th Voratun 122nd year of Ascendancy at 18:20
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Wander the Drem Wanderer level 10
2nd Acquisition 122nd year of Ascendancy at 01:10
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Wander the Drem Wanderer level 11
8th Profit 122nd year of Ascendancy at 05:15
see stats
The sky is falling! (Nightmare (Adventure) difficulty) Saw a huge meteor falling from the sky.
By Wander the Drem Wanderer level 15
12nd Wealth 122nd year of Ascendancy at 08:11
see stats

Log

Shardskin's Flame hits Wander for 54 fire damage.
Wander the level 16 drem wanderer was scorched to death by Shardskin and integrated into the crystaline structure on level 4 of Old Forest.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Shardskin's Flame killed Wander!
Saving game...

Talent Infusion: Regeneration is ready to use.
Talent Night Sphere is ready to use.

Resting starts...

Talent Vitality is ready to use.
Talent Rune: Blink is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Erupting Shadows is ready to use.
Wander activates
Erupting Shadows.
Talent Chant of Fortitude is ready to use.
Wander activates
Chant of Fortitude.
Talent Frenzy is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).