Spawn the level 6 Cornac Reaver by HammerNNail

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.0
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassReaver
Level / Exp6 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity11 (base 11)
Constitution13 (base 10)
Magic22 (base 22)
Willpower14 (base 10)
Cunning16 (base 10)

Resources

Life151/198
Vim123/147
Healing Factor1.0245901639344
Regeneration0.25614754098361

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy27
Crit Chance7%
APR2
Speed1.00

Offense: Offhand

Damage19
Accuracy27
Crit Chance7%
APR2
Speed1.00

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)18.522593642275 (63.098591549296%)
Defense9
Ranged Defense9
Fatigue17
Physical Save13
Spell Save13
Mental Save20

Defense: Resistances

Blight+ 6%( 70%)
Temporal+ 11%( 70%)
Mind+ 5%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance22%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Scourge1.30
1/5
2/5
0/5
0/5
Corruption / Reaving combat1.30
3/5
1/5
0/5
0/5
Corruption / Vim1.00
0/5
0/5
0/5
0/5
Corruption / Bone1.30
1/5
1/5
0/5
0/5
Corruption / Sanguisuge1.00
1/5
0/5
0/5
0/5
Corruption / Plague1.00
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Curses1.30
1/5
0/5
0/5
0/5
Corruption / Torment1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
active

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

Talent Command Staff is ready to use.

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Ran for 2 turns (stop reason: interesting terrain).


Spawn refocuses the energies of his staff.
Saving done.


Spawn wears (replacing
elm vilestaff of power (10-12 power, 2 apr, blight element)): iron waraxe (12-16.8 power, 2 apr).

Spawn wears:
iron waraxe (11.5-16.1 power, 2 apr).

Ran for 2 turns (stop reason: hostile spotted to the northwest (cutpurse)).


Cutpurse hits Spawn for 13 physical, 6 darkness, 4 physical (23 total damage).

Spawn hits Cutpurse for 31 physical, 21 physical (52 total damage).
Cutpurse hits Spawn for 12 physical, 6 darkness, 6 physical (24 total damage).

Spawn hits Cutpurse for 37 physical, 19 physical (56 total damage).
Spawn killed Cutpurse!

You pickup 0.70 gold pieces.

You pickup 0.85 gold pieces.