Kara the level 15 Drem Sun Paladin by mordenkaialvera

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDrem
ClassSun Paladin
Level / Exp15 / 53%
Sizemedium
Lifes / Deaths

Primary Stats

Strength45 (base 35)
Dexterity20 (base 14)
Constitution13 (base 10)
Magic47 (base 38)
Willpower22 (base 23)
Cunning41 (base 25)

Resources

Life3250/3250
Positive1680/1680
Healing Factor1.1283363011315
Regeneration190.63241807617

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth10

Offense: Mainhand

Damage72
Accuracy40
Crit Chance36%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance24%
Speed1

Offense: Mind

Mindpower25
Crit Chance10%
Speed1

Offense: Damage Bonus

Physical+10%
Arcane+4%
Fire+7%
Light+26%

Offense: Damage Penetration

Physical+15%
Nature+5%

Defense: Base

Armour (hardiness)36.36174050493 (81.898876157654%)
Defense8
Ranged Defense8
Fatigue15
Physical Save26
Spell Save35
Mental Save21

Defense: Resistances

Acid+ 15%( 70%)
Light+ 70%( 70%)
Lightning+ 15%( 70%)
Cold+ 26%( 70%)
Physical+ 10%( 70%)
Fire+ 26%( 70%)
All 0%( 70%)

Defense: Immunities

Blind Resistance67%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Guardian1.30
0/5
0/5
0/5
0/5
Celestial / Crusader1.30
5/5
2/5
0/5
0/5
Celestial / Sun1.50
5/5
5/5
5/5
4/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
5/5
5/5
5/5
4/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
5/5
2/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
4/5
0/5
4/5
5/5
0/5
Race / Drem1.20
5/5
5/5
0/5
0/5
Celestial / Chants1.30
5/5
5/5
3/5
1/5
Celestial / Light1.30
5/5
5/5
5/5
1/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Kara the Drem Sun Paladin level 14
25th Profit 122nd year of Ascendancy at 11:44
see stats
Dragon's Greed Amassed 8000 gold pieces.
By Kara the Drem Sun Paladin level 6
20th Voratun 122nd year of Ascendancy at 01:19
see stats
Level 10 Got a character to level 10.
By Kara the Drem Sun Paladin level 10
24th Voratun 122nd year of Ascendancy at 08:55
see stats
The Arena Unlocked Arena mode.
By Kara the Drem Sun Paladin level 5
18th Voratun 122nd year of Ascendancy at 17:39
see stats
The secret city Discovered the truth about mages.
By Kara the Drem Sun Paladin level 10
1st Acquisition 122nd year of Ascendancy at 10:37
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Kara the Drem Sun Paladin level 3
17th Voratun 122nd year of Ascendancy at 17:44
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Kara the Drem Sun Paladin level 2
17th Voratun 122nd year of Ascendancy at 01:50
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).


You gain 1.11 gold from the transmogrification of
spellwoven linen wizard hat (1 def, 0 armour).
You gain 1.32 gold from the transmogrification of
prismatic iron helm of strength (+3) (0 def, 3 armour).
You gain 0.76 gold from the transmogrification of
scholar's pair of iron boots (0 def, 3 armour).
You gain 3.82 gold from the transmogrification of
scholar's pair of dwarven-steel boots of tirelessness (0 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 3.05 gold from the transmogrification of
pair of iron boots of rushing (0 def, 3 armour).
You gain 3.93 gold from the transmogrification of
woollen robe of alchemy (0 def, 0 armour).
You gain 4.26 gold from the transmogrification of
surging yew vilestaff of might (20-24 power, 4 apr, fire element).
You gain 3.30 gold from the transmogrification of
mighty hardened leather sling of lightning.
You gain 3.45 gold from the transmogrification of
dwarven-steel dagger of crippling (20-25 power, 7 apr).
You gain 5.46 gold from the transmogrification of
balanced steel battleaxe of persecution (19-28 power, 2 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.65 gold from the transmogrification of
shielding rune of the titan (absorb 89; dur 5; cd 14).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 40; cd 13).
You gain 2.11 gold from the transmogrification of
blink rune of the psychic (range 4; phase 15; cd 11).
You gain 1.25 gold from the transmogrification of
regeneration infusion (heal 251; 12 cd).
There is a way to the old forest here (press '' or right click to use).
Saving game...

Saving done.


Lore found:
journal entry (old forest)
You can read all your collected lore in the game menu, by pressing Escape.

Accepted quest 'Sher'Tul Fortress'! (Press 'j' to see the quest log)

Saving game...

Saving done.