Palamage the level 19 Cornac Sun Paladin by VinnyValient

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp19 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 15)
Dexterity12 (base 10)
Constitution21 (base 17)
Magic51 (base 43)
Willpower39 (base 31)
Cunning15 (base 10)

Resources

Life436/436
Mana377/377
Positive34/34
Healing Factor1.504804467222
Regeneration14.521363108693

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision7
See Stealth10
See Invisible19

Offense: Mainhand

Damage52
Accuracy28
Crit Chance8%
APR4
Speed1.00

Offense: Spell

Spellpower42
Crit Chance8%
Speed1

Offense: Mind

Mindpower31
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+3%
Light+45%
Mind+12%
Arcane+4%
Fire+9%
All0%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)29.160866218555 (45%)
Defense25
Ranged Defense25
Fatigue17
Physical Save25
Spell Save34
Mental Save18

Defense: Resistances

Physical+ 7%( 70%)
Cold+ 9%( 70%)
All 0%( 70%)
Lightning+ 18%( 70%)
Light+ 70%( 70%)
Temporal+ 17%( 70%)
Mind+ 17%( 70%)
Fire+ 3%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Stun Resistance24%
Confusion Resistance20%
Silence Resistance40%
Instadeath Resistance100%
Blind Resistance67%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
4/5
1/5
1/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
1/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Radiance1.30
5/5
5/5
1/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.00
1/5
5/5
1/5
1/5
Celestial / Chants1.30
1/5
1/5
3/5
1/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
active
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Palamage the Cornac Sun Paladin level 10
4th Mirth 122nd year of Ascendancy at 20:20
see stats
Lost in translation (Nightmare (Adventure) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Palamage the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 14:15
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Palamage the Cornac Sun Paladin level 18
63rd Dusk 122nd year of Ascendancy at 17:13
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Palamage the Cornac Sun Paladin level 16
28th Dusk 122nd year of Ascendancy at 07:30
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Palamage the Cornac Sun Paladin level 18
55th Dusk 122nd year of Ascendancy at 08:29
see stats

Log

Sun Ray is still on cooldown for 2 turns.
Palamage casts
Channel Staff.
Palamage's Channel Staff hits Black mamba for
66 light damage.
Searing Sight hits Black mamba for
13 light damage.

Palamage casts
Channel Staff.
Palamage's Channel Staff hits Black mamba for
65 light damage.
Talent Sun Ray is ready to use.
Searing Sight hits Black mamba for
13 light damage.

Palamage casts
Channel Staff.
Searing Sight hits Black mamba for
13 light damage.

Palamage casts
Channel Staff.
You collect a new ingredient:
black mamba head (1).
Palamage's Channel Staff hits Black mamba for
71 light damage.
Palamage's Channel Staff killed Black mamba!

Resting starts...

Rested for 16 turns (stop reason: all resources and life at maximum).


Palamage picks up (s.):
miner's iron helm of absorption (0 def, 5 armour).
You pickup 0.60 gold pieces.

You pickup 0.75 gold pieces.

Lore found:
diary (the maze)
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 2 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).