Shandor the level 12 Cornac Doomed by 64legos

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassDoomed
Level / Exp12 / 72%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity17.340449927278 (base 10)
Constitution16 (base 10)
Magic10 (base 10)
Willpower63.340449927278 (base 31)
Cunning40 (base 34)

Resources

Life284/284
Hate12/100
Healing Factor0.7178394654533
Regeneration0.17945986636333

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy39
Crit Chance14%
APR15
Speed1.00

Offense: Offhand

Damage12
Accuracy39
Crit Chance10%
APR18
Speed1.00

Offense: Spell

Spellpower5
Crit Chance8%
Speed1

Offense: Mind

Mindpower46
Crit Chance16%
Speed1

Offense: Damage Bonus

Darkness+3%
Nature+20%
Fire+21%
Cold+15%
All0%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)1 (30%)
Defense10
Ranged Defense10
Fatigue1
Physical Save13
Spell Save25
Mental Save44

Defense: Resistances

Blight+ 8%( 70%)
Physical+ 9%( 77%)
Cold+ 25%( 70%)
All 0%( 70%)
Darkness+ 9%( 70%)
Arcane+ 5%( 70%)
Mind+ 7%( 70%)
Fire+ 31%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Stun Resistance15%
Confusion Resistance30%
Fear Resistance15%
Instadeath Resistance100%
Poison Resistance70%
Knockback Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Shadows1.50
5/5
1/5
4/5
1/5
Cursed / Punishments1.30
2/5
1/5
1/5
0/5
Cursed / Force of will1.30
1/5
1/5
1/5
0/5
Cursed / One with shadows1.30
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
5/5
4/5
1/5
1/5
Cursed / Cursed form1.00
1/5
1/5
1/5
0/5
Cursed / Gestures1.30
1/5
1/5
1/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

active
done
done
done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Shandor the Cornac Doomed level 10
3rd Summertide 122nd year of Ascendancy at 17:37
see stats
Level 10 (Roguelike) Got a character to level 10.
By Shandor the Cornac Doomed level 10
9th Mirth 122nd year of Ascendancy at 00:06
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Shandor the Cornac Doomed level 9
5th Mirth 122nd year of Ascendancy at 10:48
see stats

Log

You gain 6.31 gold from the transmogrification of iron torque of kinetic psionic shield 'Sepsisqueen' [power 25] (20 cooldown).
You gain 1.14 gold from the transmogrification of
cleansing rough leather cap of dexterity (+2) (Misfortune) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (Corpses) (0 def, 1 armour).
You gain 1.27 gold from the transmogrification of
scholar's pair of iron boots of uncanny dodging (Madness) (2 def, 3 armour).
You gain 1.92 gold from the transmogrification of
spiked steel plate armour of clarity (Misfortune) (4 def, 9 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (Shrouds) (3 def, 7 armour).
You gain 1.35 gold from the transmogrification of
spiked iron mail armour (Misfortune) (2 def, 4 armour).
You gain 1.45 gold from the transmogrification of
spiked rough leather armour of cold resistance (Corpses) (1 def, 2 armour).
You gain 1.27 gold from the transmogrification of
spellwoven linen robe of light (+16%) (Corpses) (0 def, 0 armour).
You gain 0.30 gold from the transmogrification of
deadly quiver of elm arrows (16/16, 23.5-32.9 power, 5 apr).
You gain 2.50 gold from the transmogrification of
creative vined mindstar of life (Madness) (4.5-4.95 power, 18 apr, nature damage).
You gain 1.45 gold from the transmogrification of
creative mossy mindstar (Nightmares) (2.5-2.75 power, 12 apr, nature damage).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 24%; cure mental).
There is a way to the previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Shandor uses Choose Cursed Sentry.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Shandor picks up (c.):
spiked rough leather armour (Shrouds) (1 def, 2 armour).
Shadow casts Phase Door.

Shadow casts Phase Door.

Shadow casts Phase Door.

Ran for 2 turns (stop reason: hostile spotted to the south (elven guard)).


Shandor deactivates Call Shadows.

Shandor deactivates Gesture of Pain.

Shandor deactivates Deflection.