Karasik the level 6 Cornac Wyrmic by anotherassistant

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassWyrmic
Level / Exp6 / 25%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 21)
Dexterity13 (base 11)
Constitution15 (base 14)
Magic10 (base 10)
Willpower33 (base 21)
Cunning10 (base 10)

Resources

Life328/328
Equilibrium10
Healing Factor1.3660311219418
Regeneration18.089170658756

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible6

Offense: Mainhand

Damage56
Accuracy22
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower28
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%
Mind+6%
Physical+8%
Cold+10%
Nature+8%

Defense: Base

Armour (hardiness)22.436731660232 (72.903125182002%)
Defense4
Ranged Defense4
Fatigue4
Physical Save28
Spell Save15
Mental Save15

Defense: Resistances

Lightning+ 13%( 70%)
Acid+ 2%( 70%)
Nature+ 21%( 70%)
Blight+ 10%( 70%)
Physical+ 1%( 70%)
Cold+ 13%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Poison Resistance25%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
2/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.42
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
done
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Light source
Around waist

Inventory

Achievements

Log

Karasik wears: steel amulet 'Eilinarin'.

Karasik wears:
mule's copper ring of perseverance.

Karasik wears (replacing
brass lantern): survivor's brass lantern of focus.

You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.85 gold from the transmogrification of
iron plate armour of resilience (0 def, 7 armour).
You gain 1.62 gold from the transmogrification of
prismatic iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.63 gold from the transmogrification of
shimmering woollen robe of protection (2 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 98% power, 23.5 block).
You gain 0.60 gold from the transmogrification of
arcing pouch of iron shots (12/12, 110% power, 1 apr).
You gain 3.90 gold from the transmogrification of
Surefire.
You gain 3.57 gold from the transmogrification of
balanced steel waraxe of erosion (109% power, 3 apr).
You gain 1.17 gold from the transmogrification of
iron waraxe of erosion (107% power, 2 apr).
You gain 1.31 gold from the transmogrification of
iron battleaxe of erosion (112% power, 1 apr).
You gain 2.81 gold from the transmogrification of
acidic iron battleaxe of vileness (110% power, 1 apr).
You gain 1.55 gold from the transmogrification of
rogue's copper ring of nature (+22%).
You gain 2.02 gold from the transmogrification of
starlit copper amulet of dexterity (+3).
You gain 1.03 gold from the transmogrification of
teleportation rune of the duelist (range 38; cd 19).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 94; 14 cd).
You gain 1.12 gold from the transmogrification of
healing infusion of the psychic (heal 109; cd 14).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.

You gain 0.02 gold from the transmogrification of
brass lantern.