Ardnonon the level 6 Engineered Oozemancer by starslayer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
Godling 1.7.6
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceEngineered
ClassOozemancer
Level / Exp6 / 87%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength29 (base 10)
Dexterity30 (base 11)
Constitution39 (base 20)
Magic29 (base 10)
Willpower42 (base 21)
Cunning39 (base 20)

Resources

Life370/408
Equilibrium28
Healing Factor1.2162543368031
Regeneration0.30406358420077

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision5
See Stealth65.004149834542
See Invisible65.004149834542

Offense: Mainhand

Damage30
Accuracy28
Crit Chance11%
APR15
Speed1.00

Offense: Offhand

Damage30
Accuracy28
Crit Chance11%
APR15
Speed1.00

Offense: Spell

Spellpower24
Crit Chance10%
Speed1

Offense: Mind

Mindpower36
Crit Chance14%
Speed1

Offense: Damage Bonus

Mind+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save24
Spell Save22
Mental Save31

Defense: Resistances

Mind+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Slime1.30
2/5
1/5
0/5
0/5
Wild-gift / Moss1.30
1/5
3/5
0/5
0/5
Wild-gift / Mucus1.30
3/5
1/5
0/5
0/5
Wild-gift / Ooze1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
1/5
1/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
0/5
0/5
Race / Omnipotence1.20
5/5
0/5
0/6
0/6

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

Around waist
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Ardnonon the Engineered Oozemancer level 3
1st Mirth 122nd year of Ascendancy at 00:20
see stats

Log


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Ardnonon wears:
Mighty Girdle.

You gain 1.19 gold from the transmogrification of
thought-forged pouch of iron shots (21/21, 108% power, 1 apr).
You gain 1.50 gold from the transmogrification of
impenetrable iron plate armour of resilience (0 def, 13 armour).
You gain 0.96 gold from the transmogrification of
prismatic rough leather armour (3 def, 2 armour).
You gain 1.20 gold from the transmogrification of
potent elm starstaff (104% power, 2 apr, darkness element).
You gain 2.38 gold from the transmogrification of
balanced iron dagger (97% power, 5 apr).
You gain 2.42 gold from the transmogrification of
arcing iron battleaxe of daylight (111% power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


There is a The road to Derth here (press '' or right click to use).

Saving game...

Saving done.