











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
| Addons | JPN Addons for ToME 1.6.7 EquipDoll - Clean Item Names 1.6.0Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Ashes of Urh'Rok 1.6.7Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Spell Merchants 1.6.6T.O.M.E 1.7.6 This mod adds 14 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 8 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
3 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins & Road to Derth].
New Bosses:There are 8 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.
Merchant Locations
2. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Embers of Rage 1.6.7Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.6.6This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Improved Auto-explore and Rest 1.6.5Quality of Life improvements for resting and auto-exploring. v3.5.0 *** FOR ToME v1.6.5 *** It is recommended to turn off Marson's Rest and Auto-Explore as well as C.Lowe's Rest Tweaks if using. This addon is meant to include all of them. Latest Update Notes: Existing Features: Determines how auto-explore and running respond to telepathy, including mouse moves. Regardless of the setting, hostiles seen via telepathy will not halt resting or the Rod of Recall, nor trigger automated talents. Unique or powerful monsters (rank > 3) will always trigger a halt to running when they are spotted via telepathy for any mode except 'Original'. Available modes: • 'Always Viligant' always stops running when a hostile creature is seen via telepathy. • 'Original' is standard ToME auto-explore behavior, which ignores telepathy when running or auto-exploring. • Compatible with ToME v1.6.0 Notes: • Telepathy will not prevent auto-exploring the way normal sight will. If a halt is triggered by telepathy, hitting auto-explore again will move you at least one more square in the direction of the auto-explore path. If in 'Always Viligant' mode and a hostile is within telepathic sight (but not normal sight), you will auto-explore in 1 square per keypress increments. Forbidden Cults 1.6.7Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Female |
| Race | Thalore |
| Class | Wyrmic |
| Level / Exp | 21 / 28% |
| Size | medium |
| Lifes / Deaths | Killed by giant army ant 『セ・ヌバ』 at level 21 on the 68th 霧の月 122nd year of Ascendancy at 05:30 3 / 3Killed by human 『Karinnra』 at level 21 on the 75th 霧の月 122nd year of Ascendancy at 01:37 Killed by Varal at level 21 on the 75th 霧の月 122nd year of Ascendancy at 01:41 |
Primary Stats
| Strength | 42 (base 26) |
| Dexterity | 21 (base 10) |
| Constitution | 59 (base 47) |
| Magic | 8 (base 10) |
| Willpower | 48 (base 23) |
| Cunning | 15 (base 10) |
Resources
| Life | 857/857 |
| Steam | 100/100 |
| Stamina | 255/255 |
| Equilibrium | 0 |
| Healing Factor | 1.42096069869 |
| Regeneration | 14.447922388228 |
Speed
| Mental | +12.02863780958% |
| Attack | +12.02863780958% |
| Movement | -62.96871079656% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 5 |
Offense: Mainhand
| Damage | 75 |
| Accuracy | 46 |
| Crit Chance | 17% |
| APR | 9 |
| Speed | 0.89 |
Offense: Spell
| Spellpower | 42 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35 |
| Crit Chance | 5% |
| Speed | 0.8926289023524 |
Offense: Damage Bonus
| 電撃 | +6% |
| 精神 | +3% |
| 火炎 | +5% |
| 閃光 | +21% |
| 物理 | +15% |
| 自然 | +10% |
| All | 0% |
Offense: Damage Penetration
| 物理 | +9% |
| 火炎 | +10% |
Defense: Base
| Armour (hardiness) | 45.08934837382 (81.030927835052%) |
| Defense | 22 |
| Ranged Defense | 22 |
| Fatigue | 28 |
| Physical Save | 40 |
| Spell Save | 19 |
| Mental Save | 31 |
Defense: Resistances
| 精神 | + 22%( 70%) |
| 冷気 | + 31%( 70%) |
| All | + 17%( 70%) |
| 腐敗 | + 23%( 70%) |
| 電撃 | + 18%( 70%) |
| 火炎 | + 42%( 70%) |
| 酸 | + 20%( 70%) |
| 物理 | + 18%( 70%) |
| 自然 | + 20%( 70%) |
| 閃光 | + 63%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 実効タレントレベル: 1.0 ハーブ:急速回復使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 標準 (100% ターン) これは: 自然 説明: 565 HPを5 ターンかけて回復します。効果は意志に依存します。 |
| Infusions | 実効タレントレベル: 1.0 ハーブ:自然使用方式: 起動 射程: 近接/単体 クールダウン: 14 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: 物理に属するステータス異常のうち1つをランダムに解除します。 治療した際、対応する種類のクロスティアー効果も除去します。 また、一定ターンの間被ダメージを 14% 軽減します。( 4 ターン持続) |
| Infusions | 実効タレントレベル: 1.0 ハーブ:体力回復使用方式: 起動 射程: 近接/単体 クールダウン: 11 飛来速度: 即時 使用速度: 即時 (0% ターン) これは: 自然 説明: ターンを消費せずにHPを 166 回復します。また、切り傷・毒・病気に属するステータス異常を1つ治療します。効果は耐久に依存します。 |
Class Talents
| Wild-gift / 火竜 | 1.30 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Wild-gift / 砂竜 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / 酸毒竜 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 盾攻撃 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / 雷竜 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / 氷竜 | 1.30 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| Technique / 両手武技 | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / 古竜 | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / 胞子 | 1.00 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / 戦闘訓練 | 1.30 |
| 4/5 |
| 3/5 |
| 0/5 |
| 3/5 |
| 4/5 |
| 0/5 |
| Race / タローレ | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| Wild-gift / 回帰 | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You successfully escorted the injured seer to the recall portal on level 3 of Norgos Lair. Escort: injured seer (level 3 of Norgos Lair)As a reward you improved Willpower by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Old Forest. Escort: lost sun paladin (level 1 of Old Forest)As a reward you improved Strength by +5. | done |
You failed to protect the lost sun paladin from death by Varal. Escort: lost sun paladin (level 2 of Old Forest) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved talent 生命力強化 (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed chunk of ghoul flesh. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Equipment
| On feet | ☆ウルシサス(pair of dwarven-steel boots) (6 回避, 4 アーマー)3.0 T3 feet armor [Rare] Master While equipped: Stats +2 Str +6 Dex +1 Wil +4 Con dps ---------- Phys.pwr +25 (+7 eff.) Dmg.mod +6% 自然 ----- def ----- Armour +4 Defense +6 (+3 eff.) Fatigue +3% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | ★灼熱の玻璃瓶1.0 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 閃光の爆発(範囲1) Dmg.mod +10% 閃光 ----- def ----- Resists +30% 閃光 Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. 照明 (効果量105 意志依存). Uses 10 power out of 15/15 水晶の小瓶だ。「夏の周期」の太陽の光を中に封じ込めたものだ。 |
| On head | (武勇)刃の硬皮ハット (0 回避, 3 アーマー)2.0 T3 head armor [Ego++] Master While equipped: Stats +4 Str +4 Con dps ---------- Phys.pwr +3 (+1 eff.) ----- def ----- Armour +3 Fatigue +3% 兜割り: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: 敵の頭部(もしくはそれに相当する弱点)に頭突きをして 157.3 物理ダメージを与えます。 命中すると、混乱状態(33% 効果)に 5 ターンします。 ダメージは装備中の兜、腕力、物理ダメージ増加量に依存します。 混乱効果は機敏に、発生率は命中に依存します。 A cap made of leather. |
| Tool | ★夢見る目2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Mind.save +10 (+5 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping スリープ: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: 範囲 1 の対象を 3 ターン眠らせて、行動を封じます。寝ている敵に 9 ダメージ与える度に効果時間が1ターン減少します。 眠りから覚めると眠っていたターン数と同じ時間、「不眠症」状態にかかり、「不眠症」の持続時間× 20% の睡眠耐性を得ます。(最大10ターン) タレントレベル5からはターン毎に25%で近くの対象に睡眠効果が伝播するようになります。 ダメージによる持続時間短縮の閾値は精神パワーに依存ます。 決して瞼を閉じることのない透明な目玉だ。まるで夢幻に心奪われているかのように。 |
| On fingers | ☆灰になった略奪0.1 T1 ring jewelry [Rare] Nature While equipped: Stats +3 Con dps ---------- Dmg.mod +3% 精神 Res.pen +10% 火炎 ----- def ----- Resists +6% 精神 +6% 火炎 Phys.save +6 (+2 eff.) Rings can have magical properties. |
| On fingers | (光)闘士のスティールリング(+22%)0.1 T2 ring jewelry [Ego] Arcane/Master While equipped: Stats +3 Str dps ---------- Dmg.mod +11% 閃光 ----- def ----- Armour +6 Resists +22% 閃光 Rings can have magical properties. |
| Around waist | ☆電撃の選候1.0 T3 belt armor [Rare] Master While equipped: dps ---------- Phys.crit +8.0% Crit.mult +10.00% Phys.pwr +4 (+1 eff.) Dmg.mod +6% 電撃 +15% 物理 ----- def ----- Defense +10 (+5 eff.) Phys.save +6 (+2 eff.) A belt that goes around your waist. |
| In main hand | (真攻撃)スティールバトルアクス (121% パワー, 2 貫通)3.0 T2 battleaxe 2H weapon [Ego+] Master Power 122% Range: 1.5x Uses 120% Str Dmg 物理 Mastery 武器の熟練 Acc+ +0.3% crit chance (max 25%) Apr +2 Crit +5.0% Atk.spd 100% While equipped: dps ---------- Res.pen +9% 物理 Acc +7 (+2 eff.) Apr +7 Massive two-handed battleaxes. |
| On hands | ★火の腕 (0 回避, 2 アーマー)1.0 T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% 火炎 ----- def ----- Armour +2 Resists +10% 火炎 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 火吐き: Level 3.0 Pwr.cost 8 out of 24/24. Range 10 Travel.spd instantaneous Is a nature gift Description: 炎のボルトを吐いて 46.26 火炎ダメージを与えます。 ダメージは精神パワーに依存します。 リッチ虫の殻で作られているようだ。触ると熱気が伝わってくる。 |
| Main armor | 啓蒙のドワーフ鋼プレートアーマー (0 回避, 11 アーマー)17.0 T3 massive armor [Ego+] Psionic While equipped: Stats +3 Cun +5 Wil ----- def ----- Armour +11 Fatigue +22% Mind.save +10 (+5 eff.) A suit of armour made of metal plates. |
| Cloak | ☆ヴォレリダ (2 回避, 8 アーマー)2.0 T3 cloak armor [Rare] Master While equipped: Stats +2 Dex dps ---------- Acc +10 (+3 eff.) On Hit (Melee): * 20%でアーマーを32%低下 ----- def ----- Armour +8 Defense +2 (+1 eff.) Resists +3% 酸 +14% 冷気 +3% 閃光 +3% 火炎 Phys.save +12 (+4 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | ★大地の恵み0.1 T2 amulet jewelry [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Affinity +15% 自然 HP.reg +2.00 Enhances the effectiveness of Meditation by 20% 自然の接触: Level 2.6 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: 対象(もしくは自身)に触れて自然の力を送り込み、 231 回復します。(アンデッドには無効) 回復量は精神パワーに依存します。 粘土を固めて作った古いビーズを糸に通したネックレスだ。年代物で、ひび割れ、色褪せている。古代のドルイド達が自然界との繋がりを深めるために使っていたものだ。 |
Inventory
超能力者のハーブ:高速移動 (589% 加速; CD 11)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 11 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: 1ゲームターンの間移動速度が589%上昇します。 効果中はスタン、朦朧、移動不能耐性が 100% 上昇します。 移動以外の行動をするとこの効果は消滅します。 移動速度が急上昇するため、周囲のターンが遅く感じることでしょう。効果は意志に依存します。 Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
☆メヨヴィア(copper amulet)0.1 T1 amulet jewelry [Rare] Nature While equipped: Stats +3 Cun +3 Dex dps ---------- Mind.pwr +10 (+5 eff.) ----- def ----- Resists +3% 火炎 Mind.save +3 (+1 eff.) Amulets can have magical properties. |
☆dwarven-steel battleaxe『ツボリノール』 (142% パワー, 2 貫通)3.0 T3 battleaxe 2H weapon [Rare] Master Power 143% Range: 1.5x Uses 120% Str Dmg 物理 Mastery 武器の熟練 Acc+ +0.3% crit chance (max 25%) Apr +2 Crit +6.5% Atk.spd 100% While equipped: dps ---------- Acc +12 (+4 eff.) ----- def ----- Defense +7 (+4 eff.) Resists +6% 精神 Phys.save +15 (+5 eff.) Spell.save +12 (+6 eff.) Disarm- +28% Stun/Frz- +10% ---------- misc Hate/m.crit +3.00 Massive two-handed battleaxes. |
☆暗影の開花『ハソドール』1.0 T1 belt armor [Rare] Nature While equipped: dps ---------- Dmg.mod +6% 精神 +9% 暗黒 Res.pen +15% 暗黒 +10% 火炎 ----- def ----- Max.HP +34.00 A belt that goes around your waist. |
執念のアイアンメイルアーマー (2 回避, 8 アーマー)14.0 T1 heavy armor [Ego+] Master While equipped: ----- def ----- Armour +8 Defense +2 (+1 eff.) Fatigue +8% Phys.save +6 (+2 eff.) A suit of armour made of mail. |
(深海)スティールメイルアーマー (2 回避, 8 アーマー)14.0 T2 heavy armor [Ego+] Nature While equipped: ----- def ----- Armour +8 Defense +2 (+1 eff.) Fatigue +12% Resists +5% 酸 +7% 冷気 ---------- misc Breathe water A suit of armour made of mail. |
63 錬金術師のアゲート0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
アクアマリン0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: 電撃 Gems can be sold for money or used in arcane rituals. |
オパール0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: 電撃 Gems can be sold for money or used in arcane rituals. |
トパーズ0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: 電撃 Gems can be sold for money or used in arcane rituals. |
6 スピネル0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: 自然 Gems can be sold for money or used in arcane rituals. |
★砂虫女王の心臓0.0 heart corpse [Plot Item] Nature Consume the heart. 砂虫の女王の心臓だ。その死体から抉り出した。食べても・・・かまわない。そんな酔狂をする気になれればの話だが。邪悪な力で侵すこともできるかもしれない。 |
真鍮のランタン2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
★プロックス特製幸運を呼ぶハーフリングの足2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+3 eff.) ---------- misc T.Disarm +5 罠を感知する。 毎ターン、スタン・移動不能・朦朧に属するス テータス異常を3つまで解除する(確率25%) 太いより糸を通した大きい毛むくじゃらの足だ。一目でハーフリングのものだとわかる。ボロボロに腐食しているためいつ切り取られたのかは不明。くるぶしの辺りに残る歯型のような跡を見れば、進んで差し出したものではないことは想像できる。塩を混ぜた粘土を重ねて、ある程度の防腐処理を施したようだが腐敗という名の自然法則は既にその仕事を始めている。ハーフリングの足は幸運をもたらしてくれるというが・・・今のところひどい悪臭が鼻を突くだけだ。 |
★クリスタルフォーカス0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% 魔力 +20% 腐敗 (The created item can be activated to recover the Focus.) Latent Damage Type: 魔力 武器に埋め込む。. Uses 1 power out of 1/1 魔法大禍の力そのものが宿ったクリスタルだ |
★鑑定の宝珠1.0 orb [Plot Item] Unknown While carried: アイテムを自動的に鑑定してくれる。 |
★帰還のロッド (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 309/400 ヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
★換金の箱2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |
3 アメジスト0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: 魔力 Gems can be sold for money or used in arcane rituals. |
6 アメトリン0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
5 シトリン0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
8 ジルコン0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: 閃光 Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Nightmare (Adventure) difficulty)
Killed Ben Cruthdar the Cursed.By Varal the Thalore Wyrmic level 13
2nd 黄昏の月 122nd year of Ascendancy at 21:54 see stats
Exterminator (Nightmare (Adventure) difficulty)
Killed 1000 creatures.By Varal the Thalore Wyrmic level 19
65th 霧の月 122nd year of Ascendancy at 09:55 see stats
Level 10 (Nightmare (Adventure) difficulty)
Got a character to level 10.By Varal the Thalore Wyrmic level 10
8th 歓喜の月 122nd year of Ascendancy at 10:30 see stats
Level 20 (Nightmare (Adventure) difficulty)
Got a character to level 20.By Varal the Thalore Wyrmic level 20
66th 霧の月 122nd year of Ascendancy at 07:49 see stats
Size matters (Nightmare (Adventure) difficulty)
Did over 600 damage in one attack.By Varal the Thalore Wyrmic level 19
64th 霧の月 122nd year of Ascendancy at 13:02 see stats
The Arena (Nightmare (Adventure) difficulty)
Unlocked Arena mode.By Varal the Thalore Wyrmic level 13
3rd 炎の月 122nd year of Ascendancy at 11:19 see stats
The sky is falling! (Nightmare (Adventure) difficulty)
Saw a huge meteor falling from the sky.By Varal the Thalore Wyrmic level 19
64th 霧の月 122nd year of Ascendancy at 00:35 see stats
Treasure Hunter (Nightmare (Adventure) difficulty)
Amassed 1000 gold pieces.By Varal the Thalore Wyrmic level 17
74th 黄昏の月 122nd year of Ascendancy at 18:43 see stats
Utterly Destroyed (Nightmare (Adventure) difficulty)
Died on the Eidolon Plane.By Varal the Thalore Wyrmic level 21
75th 霧の月 122nd year of Ascendancy at 01:41 see stats
Log
Varal hits タローレ 『Ithondndi』 for 94 物理, 15 閃光 (109 total damage).
衝突撃のクールダウンが完了した
タローレのEpidemic 『Ithondndi』 hits Varal for 7 腐敗 damage.
タローレ 『Ithondndi』 衝突撃. を使った
Varalはスタンした!
タローレ 『Ithondndi』 hits Varal for 67 物理, 14 腐敗, 49 物理, 8 腐敗 (139 total damage).
Melee retaliation hits タローレ 『Ithondndi』 for 14 冷気, 6 冷気 (20 total damage).
人間 『Karinnra』は射撃した!
Melee retaliation hits 人間 『Karinnra』 for 4 冷気 damage.
人間 『Karinnra』 hits Varal for 13 精神, 6 精神, 7 暗黒 (26 total damage).
人間 『Karinnra』の射撃 hits Varal for 67 物理 damage.
Varal (レベル21のThaloreのWyrmic)は虚空に飲み込まれて死んでしまった,(人間 『Karinnra』によって),第1層奇襲!にて
3回復活できる
Varalの伝染病が治った
Varalは急速回復を終えた
Varal 解除した 氷の肌.
Varalは意識がはっきりした
注意せよ!ここは無重力空間だ!
死の淵から別世界に引き上げられたようだ
人間 『Karinnra』の射撃 killed Varal!
セーブ中・・・
セーブ完了
ハーブ:体力回復のクールダウンが完了した
氷の爪のクールダウンが完了した
丸のみのクールダウンが完了した
衝突撃のクールダウンが完了した
炎の羽ばたきのクールダウンが完了した
七色の斬撃のクールダウンが完了した
個人アチーブメント:完全に破壊 (Nightmare (Adventure) )!



























































































