Teseek the level 7 Yeek Brawler by d9d9_pr9nik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassBrawler
Level / Exp7 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 28)
Dexterity20 (base 19)
Constitution6 (base 10)
Magic10 (base 10)
Willpower16 (base 10)
Cunning17 (base 13)

Resources

Life-79/189
Stamina121/133
Healing Factor0.96590909090909
Regeneration14.867537367054

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth5
See Invisible5

Offense: Barehand

Damage23
Accuracy31
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense11
Ranged Defense11
Fatigue7
Physical Save11
Spell Save15
Mental Save16

Defense: Resistances

Blight+ 5%( 70%)
Acid+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
1/5
0/5
0/5
Technique / Finishing moves1.30
3/5
1/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.10
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.10
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

done
done

Equipment

Tool
Around waist
Main armor
On hands
Light source
On head
Cloak

Inventory

Achievements

Log

Teseek feels pain again.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Subject Z killed Teseek!
Resting starts...

Talent Concussive Punch is ready to use.
Talent Double Strike is ready to use.
Talent Uppercut is ready to use.
Talent Infusion: Wild is ready to use.
Talent Infusion: Healing is ready to use.
Talent Striking Stance is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


You may not auto-explore this level.

Saving done.

Teseek activates Striking Stance.


You are sent back to the material plane!
Teseek throws a finishing uppercut.

Teseek misses Subject Z.
Subject Z hits Teseek for (7 resist armour), 52 physical, (4 resist armour), 0 temporal, (7 resist armour), 10 darkness, (7 resist armour), 43 physical, (6 resist armour), 0 nature, (7 resist armour), 1 temporal, (7 resist armour), 10 darkness (115 total damage).

Teseek uses Infusion: Healing.

Teseek receives 48 healing from Infusion: Healing.
Teseek uses Infusion: Regeneration.

Teseek starts regenerating health quickly.

Subject Z performs a melee critical strike against Teseek!
Subject Z performs a melee critical strike against Teseek!
Saving game...