Rando the level 12 Higher Wanderer by tuoweit2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassWanderer
Level / Exp12 / 29%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 15)
Dexterity32 (base 24)
Constitution14 (base 12)
Magic22 (base 16)
Willpower17 (base 12)
Cunning32 (base 29)

Resources

Life340/340
Positive83/83
Stamina160/160
Healing Factor1.0872895330003
Regeneration4.6209805152515

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth33.300317620788
See Invisible33.300317620788

Offense: Mainhand

Damage40
Accuracy44
Crit Chance11%
APR28
Speed1.00

Offense: Offhand

Damage18
Accuracy44
Crit Chance15%
APR8
Speed1.00

Offense: Spell

Spellpower21
Crit Chance8%
Speed1

Offense: Mind

Mindpower22
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+4%
Light+6%
All0%

Offense: Damage Penetration

Darkness+5%
Light+10%
Physical+6%
Mind+15%
Lightning+5%

Defense: Base

Armour (hardiness)29 (44.574340358689%)
Defense48
Ranged Defense48
Fatigue0
Physical Save24
Spell Save13
Mental Save24

Defense: Resistances

Blight+ 3%( 70%)
Physical+ 3%( 70%)
Cold+ 14%( 70%)
All 0%( 70%)
Lightning+ 6%( 70%)
Light+ 6%( 70%)
Temporal+ 6%( 70%)
Fire+ 6%( 70%)
Mind+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance11%
Poison Resistance20%
Blind Resistance22%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Cunning / Poisons1.00
5/5
3/5
4/5
0/5
Corruption / Blood1.00
0/5
0/5
0/5
0/5
Demented / Disfigured face1.00
0/5
0/5
0/5
0/5
Chronomancy / Threaded Combat1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.00
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Celestial / Light1.00
2/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
2/5
0/5
3/5

Effects

detrimental effect

Quests

done
done
done
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Rando the Higher Wanderer level 11
3rd Dusk 122nd year of Ascendancy at 09:53
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Rando the Higher Wanderer level 10
6th Mirth 122nd year of Ascendancy at 08:51
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Rando the Higher Wanderer level 7
78th Pyre 122nd year of Ascendancy at 13:08
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Rando the Higher Wanderer level 10
1st Summertide 122nd year of Ascendancy at 20:45
see stats

Log

Aduwen the skeleton archer loses 0 health to the entropy.
Aduwen the skeleton archer shoots!
Aduwen the skeleton archer's Shoot misses
Rando.
Entropic Gift from Aduwen the skeleton archer hits
Rando for 14 temporal, 15 darkness (29 total damage).

Aduwen the skeleton archer's void star absorbs the damage from Rando, converting it into entropy!
Aduwen the skeleton archer resists the vile poison!

Rando hits Aduwen the skeleton archer for (22 to entropy), 27 physical, 6 physical, 18 physical, 6 physical (57 total damage).
Aduwen the skeleton archer loses 1 health to the entropy.
Aduwen the skeleton archer casts
Netherblast.
Rando is ignited by voidfire!

Aduwen the skeleton archer hits Rando for 66 temporal, 132 darkness (198 total damage).
Rando has survived the entropic gift.

Voidburn from Aduwen the skeleton archer hits
Rando for 30 temporal, 41 darkness (71 total damage).
Rando the level 12 higher wanderer was swallowed by the void to death by Aduwen the skeleton archer on level 2 of Scintillating Caves.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Voidburn from Aduwen the skeleton archer killed Rando!
Saving done.

Saving done.

Saving game...

Resting starts...

Talent Infusion: Movement is ready to use.
Talent Rune: Shielding is ready to use.
Talent Leeching Poison is ready to use.
Talent Apply Poison is ready to use.
Talent Numbing Poison is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).