Octo the level 2 Takonyudo Marauder by drorpheus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceTakonyudo
ClassMarauder
Level / Exp2 / 20%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 16)
Dexterity14 (base 14)
Constitution12 (base 14)
Magic10 (base 10)
Willpower10 (base 10)
Cunning14 (base 14)

Resources

Life118/118
Stamina94/94
Healing Factor1.5191526171258
Regeneration0.53170341599401

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy23
Crit Chance3%
APR2
Speed1.00
Damage9
Accuracy23
Crit Chance3%
APR2
Speed1.00
Damage9
Accuracy23
Crit Chance3%
APR2
Speed1.00
Damage20
Accuracy23
Crit Chance5%
APR5
Speed1.00

Offense: Offhand

Damage13
Accuracy23
Crit Chance5%
APR5
Speed1.00
Damage13
Accuracy23
Crit Chance5%
APR5
Speed1.00
Damage13
Accuracy23
Crit Chance5%
APR5
Speed1.00
Damage13
Accuracy23
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (100%)
Defense2
Ranged Defense2
Fatigue5
Physical Save9
Spell Save7
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.70
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.20
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
0/5
1/5

Effects

talent
beneficial effect

Quests

active

Equipment

Light source
In off hand
In off hand
In off hand
In off hand
On head
In main hand
In main hand
In main hand
In main hand

Inventory

Achievements

Log

Octo picks up (b.): rune.
Talent Infusion: Healing is ready to use.

Octo picks up (w.):
pouch of iron shots.

Resting starts...

Rested for 21 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving game...

Saving done.

You gain 5.00 gold from the transmogrification of
torque.
You gain 0.10 gold from the transmogrification of
pouch of iron shots.
You gain 4.70 gold from the transmogrification of
rough leather armour.
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, cold element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
mossy mindstar.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron mace.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
elm longbow.
There is a way to the previous level here (press '' or right click to use).