Anatedin the level 1 Ogre Shining One by Strong Wizard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceOgre
ClassShining One
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity9 (base 10)
Constitution12 (base 12)
Magic17 (base 15)
Willpower8 (base 10)
Cunning15 (base 13)

Resources

Life78/78
Positive50/50
Insanity93/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy3
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Inner Power1.30
0/5
0/5
0/5
0/5
Celestial / Sunlight1.30
0/5
0/5
0/5
0/5
Demented / Prism1.30
1/5
0/5
0/5
0/5
Demented / Sunlight1.30
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Mantras1.30
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Character control switched to player.
Accepted quest 'The Worm That Devours'! (Press 'j' to see the quest log)
Showing small healthbars and tactical borders.

Saving done.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.


Talent Convergence is ready to use.
Talent Command Staff is ready to use.

Anatedin casts
Convergence.
You can only gain insanity in combat!

Talent Convergence is ready to use.

Anatedin casts
Convergence.
You can only gain insanity in combat!

Resting starts...

Talent Convergence is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).