FErr the level 9 Cornac Alchemist by icelv

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAlchemist
Level / Exp9 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity13 (base 10)
Constitution14 (base 13)
Magic39 (base 33)
Willpower22 (base 20)
Cunning25 (base 10)

Resources

Life275/275
Mana206/206
Healing Factor1.0372895330003
Regeneration0.25932238325008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1
See Invisible2

Offense: Mainhand

Damage41
Accuracy11
Crit Chance6%
APR0
Speed1.00

Offense: Spell

Spellpower33
Crit Chance18%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+31%
Cold0%
Blight+20%
Darkness+10%
Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense12
Ranged Defense12
Fatigue1
Physical Save25
Spell Save30
Mental Save24

Defense: Resistances

Acid+ 31%( 70%)
Blight+ 30%( 70%)
Arcane+ 12%( 70%)
Cold+ 22%( 70%)
All+ 7%( 70%)
Darkness+ 27%( 70%)
Light+ 10%( 70%)
Lightning+ 17%( 70%)
Fire+ 23%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Confusion Resistance22%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
2/5
1/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
3/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
3/5
3/5
1/5
0/5
Spell / Stone alchemy1.30
2/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

FErr killed Giant crystal rat!

Resting starts...

Talent Throw Bomb is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


FErr picks up (c.):
savior's copper ring.
FErr picks up (b.):
movement infusion of the wizard (speed 532%; cd 17).
There is a previous level here (press '' or right click to use).
Ran for 42 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.92 gold from the transmogrification of
naturalist's rough leather gloves (0 def, 1 armour).
You gain 7.40 gold from the transmogrification of
Chalavon the linen cloak (1 def, 6 armour).
You gain 1.11 gold from the transmogrification of
rough leather sling of lightning.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-3 power, 12 apr, nature damage).
You gain 0.70 gold from the transmogrification of
savior's copper ring.
You gain 2.02 gold from the transmogrification of
movement infusion of the wizard (speed 532%; cd 17).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.