JTS the level 5 Higher Archmage by zenfish

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp5 / 88%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic24 (base 23)
Willpower21 (base 20)
Cunning11 (base 11)

Resources

Life-7/123
Mana122/158
Healing Factor1.1
Regeneration17.325

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance7%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Darkness+11%
Arcane+6%
Cold+16%
Fire+16%

Defense: Base

Armour (hardiness)8 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save15
Mental Save23

Defense: Resistances

Arcane+ 10%( 70%)
Darkness+ 21%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
2/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

talent
detrimental effect
beneficial effect
beneficial effect

Quests

active
active
done

Equipment

Main armor
On fingers
Light source
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By JTS the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:29
see stats

Log

JTS casts Flame.
JTS's Flame hits Grey mold for
74 fire damage.
Grey mold hits JTS for 13 physical damage.
JTS's Flame killed Grey mold!

You pickup 0.85 gold pieces.


JTS picks up (e.):
mossy mindstar of slime (3-3.3 power, 12 apr, mind damage).
Talent Flame is ready to use.

Ran for 2 turns (stop reason: hostile spotted to the south (skeleton mage)).


JTS casts Lightning.

JTS hits Skeleton mage for 73 lightning damage.
Skeleton mage casts Flame.


JTS casts Flame.

JTS is on fire!

Skeleton mage's Flame hits
JTS for 35 fire damage.
Burning from Skeleton mage hits
JTS for 11 fire damage.

Skeleton mage hits JTS for 10 physical damage.
JTS uses Gift of the Highborn.

JTS starts regenerating health quickly.

JTS misses Skeleton mage.
Talent Lightning is ready to use.
Burning from Skeleton mage hits
JTS for 11 fire damage.
Skeleton mage casts Manathrust.

Skeleton mage's spell attains critical power!
Saving game...