Syrie the level 6 Dwarf Wyrmic by ArnaudB

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceDwarf
ClassWyrmic
Level / Exp6 / 71%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity12 (base 14)
Constitution14 (base 11)
Magic8 (base 10)
Willpower24 (base 21)
Cunning14 (base 14)

Resources

Life215/215
Stamina160/160
Equilibrium25
Healing Factor1.0326086956522
Regeneration0.25815217391304

Speed

Mental0%
Attack0%
Movement+22.60995032651%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision5
See Stealth27.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage28
Accuracy23
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+3%
Physical+11%
Light+11%

Offense: Damage Penetration

Light+5%

Defense: Base

Armour (hardiness)15.756048124838 (56.923076923077%)
Defense8
Ranged Defense12
Fatigue19
Physical Save25
Spell Save29
Mental Save27

Defense: Resistances

Acid+ 8%( 70%)
Blight+ 6%( 70%)
Physical+ 11%( 70%)
Cold+ 13%( 70%)
All 0%( 70%)
Lightning+ 39%( 70%)
Light+ 22%( 70%)
Temporal+ 11%( 70%)
Fire+ 8%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
2/5
2/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
4/5
1/5
0/5
0/5
Technique / Shield offense1.10
2/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Race / Dwarf1.00
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.10
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.10
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
2/5
2/5
0/5

Effects

talent
talent

Quests

active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 3 turns (stop reason: all resources and life at maximum).


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Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


--------------------------------

You are yanked out of this place!

Syrie wears (replacing
iron pickaxe of endurance (dig speed 37 turns)): Imp Claw.

--------------------------------

Syrie wears (replacing
rough leather armour (1 def, 2 armour)): spiked iron mail armour of lightning resistance (2 def, 4 armour).

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You gain 4.00 gold from the transmogrification of
ametrine.
You gain 4.00 gold from the transmogrification of
spinel.
You gain 1.24 gold from the transmogrification of
spellwoven linen robe of light (+16%) (0 def, 0 armour).
You gain 1.15 gold from the transmogrification of
nature's mossy mindstar (77% power, 12 apr, mind damage).
You gain 1.68 gold from the transmogrification of
elm vilestaff of projection (100% power, 2 apr, acid element).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, arcane element).
You gain 8.72 gold from the transmogrification of
Rainoblivion (100% power, 2 apr, arcane element).
You gain 7.69 gold from the transmogrification of
Nightbright the elm vilestaff (100% power, 2 apr, darkness element).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure mental).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Syrie deactivates Icy Skin.

Syrie deactivates Wild Growth.