big boy the level 1 Ogre Cultist of Entropy by Bigfoottwinkie

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassCultist of Entropy
Level / Exp1 / 0%
Sizebig
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic20 (base 18)
Willpower8 (base 10)
Cunning16 (base 14)

Resources

Life110/110
Insanity0/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy3
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8
Spell Save9
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Madness1.30
0/5
0/5
0/5
0/5
Demented / Entropy1.30
1/5
0/5
0/5
0/5
Demented / Nether1.30
2/5
0/5
0/5
0/5
Demented / Timethief1.30
0/5
0/5
0/5
0/5
Demented / Void1.30
2/5
0/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Demented / Doom1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 18:05.


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: store entrance spotted).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: didn't move).


You don't see how to get there...


Ran for 10 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: store entrance spotted).