Issaldil the level 2 Skeleton Skirmisher by jenx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceSkeleton
ClassSkirmisher
Level / Exp2 / 68%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity31 (base 20)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning14 (base 14)

Resources

Life114/114
Stamina106/106
Healing Factor0.6
Regeneration0.15

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage40
Accuracy29
Crit Chance5%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)7 (30%)
Defense12
Ranged Defense16
Fatigue17
Physical Save20
Spell Save7
Mental Save8

Defense: Resistances

All+ 15%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Acrobatics1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
0/5
0/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

Quiver
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Issaldil's Kneecapper hits Boney experiment for 72 physical damage.
Issaldil's Kneecapper killed Boney experiment!
The shield around Issaldil crumbles.

Talent Kneecapper is ready to use.
Talent Rune: Shielding is ready to use.
Issaldil picks up (a.):
acidic iron greatmaul of massacre (132% power, 1 apr).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 27 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 31 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level (necrotic air) here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


Issaldil wears:
stabilizing iron helm (0 def, 3 armour).

You gain 0.30 gold from the transmogrification of
supercharged elm wand of conjuration [power 127] (15 cooldown).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (20/20, 108% power, 5 apr).
You gain 2.27 gold from the transmogrification of
earthen elm starstaff of projection (100% power, 2 apr, temporal element).
You gain 0.92 gold from the transmogrification of
arcing iron longsword (102% power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.19 gold from the transmogrification of
acidic iron greatmaul of massacre (132% power, 1 apr).
There is a next level here (press '' or right click to use).