Slow Plague the level 1 Ghoul Corruptor by darktornaydoe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceGhoul
ClassCorruptor
Level / Exp1 / 95%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity11 (base 10)
Constitution24 (base 12)
Magic17 (base 17)
Willpower11 (base 13)
Cunning8 (base 10)

Resources

Life176/176
Vim97/100
Healing Factor1.1082474226804
Regeneration0.2770618556701

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance0%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15
Spell Save9
Mental Save6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Corruption / Blight1.30
1/5
0/5
0/5
0/5
Corruption / Blood1.30
1/5
0/5
0/5
0/5
Corruption / Sanguisuge1.30
1/5
0/5
0/5
0/5
Corruption / Plague1.30
0/5
0/5
0/5
0/5
Corruption / Vim1.30
2/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
0/5
0/5
0/5
Corruption / Curses1.30
0/5
0/5
0/5
0/5
Corruption / Hexes1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Soul Rot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Slow Plague picks up (f.):
spiked iron plate armour (3 def, 7 armour).
Slow Plague picks up (d.):
mossy mindstar of the jelly (2.5-2.75 power, 12 apr, nature damage).
Ran for 3 turns (stop reason: hostile spotted to the south (giant white mouse)).


Slow Plague casts Soul Rot.

Slow Plague's Soul Rot hits Giant white mouse for
77 blight damage.
Slow Plague's Soul Rot killed Giant white mouse!

Resting starts...

Talent Soul Rot is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Ran for 13 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 20 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 11 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 36 turns (stop reason: at exit).