irm the level 16 Cornac Necromancer by nebyroth1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp16 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity10 (base 10)
Constitution19 (base 19)
Magic54 (base 43)
Willpower38 (base 24)
Cunning11 (base 11)

Resources

Life-78/265
Mana34/357
Positive94/95
Soul10/10
Healing Factor1.0714285714286
Regeneration0.26785714285715

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+76.923076923077%

Vision

Sight10
Lite5
See Stealth8
See Invisible7
ESP Range10
ESP Kindsdragon

Offense: Mainhand

Damage24
Accuracy12
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower41
Crit Chance9%
Speed1

Offense: Mind

Mindpower30
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+10%
Temporal+24%
Blight+10%
Fire+20%
Darkness+22%

Defense: Base

Armour (hardiness)5 (30%)
Defense17
Ranged Defense21
Fatigue0
Physical Save10
Spell Save29
Mental Save40

Defense: Resistances

Acid+ 24%( 70%)
Blight+ 7%( 70%)
Cold+ 4%( 70%)
All 0%( 70%)
Lightning+ 4%( 70%)
Light+ 4%( 70%)
Temporal+ 17%( 70%)
Mind+ 3%( 70%)
Darkness+ 55%( 70%)
Fire+ 22%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Disarm Resistance5%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
4/5
1/5
5/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
1/5
1/5
1/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Celestial / Light0.80
2/5
1/5
3/5
1/5
Celestial / Chants0.80
1/5
1/5
4/5
0/5
Spell / Conveyance1.20
3/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
done
done
active
done
active
done
active
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By irm the Cornac Necromancer level 10
1st Flare 122nd year of Ascendancy at 06:18
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By irm the Cornac Necromancer level 8
8th Mirth 122nd year of Ascendancy at 14:38
see stats
The Arena (Roguelike) Unlocked Arena mode.
By irm the Cornac Necromancer level 9
10th Mirth 122nd year of Ascendancy at 18:30
see stats

Log

A shield forms around gigantic corrosive tunneler.
Sandworm Queen hits Armoured skeleton warrior for (8 absorbed), 0 physical (0 total damage).
Armoured skeleton warrior receives
17 healing from Irm's healing light area effect.
irm receives 17 healing from Irm's healing light area effect.
Sandworm destroyer receives
15 healing from Irm's healing light area effect.
Gigantic corrosive tunneler receives
15 healing from Irm's healing light area effect.
Armoured skeleton warrior receives
16 healing from Irm's healing light area effect.

Irm picks up (i.):
Arcslicer the hardened leather cap (0 def, 3 armour).
Armoured skeleton warrior uses Disarm.

The shield around gigantic corrosive tunneler crumbles.

Gigantic corrosive tunneler is disarmed!

Acid Splash from Gigantic corrosive tunneler hits Armoured skeleton warrior for
(1 absorbed), 0 acid (0 total damage).
Armoured skeleton warrior hits Gigantic corrosive tunneler for (15 absorbed), 41 physical, 6 light, 5 fire (52 total damage).
Armoured skeleton warrior hits Sandworm destroyer for (5 absorbed), 0 fire (0 total damage).
The unstable sand tunnel collapses!

Gigantic corrosive tunneler is not stunned anymore.

Gigantic corrosive tunneler misses irm.

Your shield crumbles under the damage!

The shield around irm crumbles.

Irm slows down.

The shield around sandworm destroyer crumbles.

Something misses Sandworm destroyer.

Armoured skeleton warrior hits Sandworm destroyer for (41 absorbed), 2 physical (2 total damage).
Gyrinn the white jelly's Slime Spit hits
irm for (34 absorbed), 16 nature (16 total damage).
The unstable sand tunnel collapses!

Gigantic corrosive tunneler slows down.

Sandworm Queen breathes sand!

Saving game...