Light the level 17 Higher Archmage by Nihilu

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp17 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity12 (base 10)
Constitution18 (base 10)
Magic50 (base 37)
Willpower41 (base 29)
Cunning24 (base 11)

Resources

Life354/354
Mana261/279
Positive78/78
Healing Factor1.0711363549267
Regeneration0.26778408873167

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite6
Infravision1
See Stealth5.2592873868391
See Invisible12.223532223672

Offense: Mainhand

Damage18
Accuracy6
Crit Chance7%
APR6
Speed1.00

Offense: Spell

Spellpower43
Crit Chance29%
Speed1

Offense: Mind

Mindpower30
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+6%
Arcane+22%
Cold+36%
All0%
Lightning+10%
Light+8%
Darkness+10%
Fire+8%
Nature+5%

Defense: Base

Armour (hardiness)22 (48%)
Defense7
Ranged Defense20
Fatigue0
Physical Save21
Spell Save35
Mental Save22

Defense: Resistances

Arcane+ 15%( 70%)
Cold+ 67%( 70%)
All+ 9%( 70%)
Lightning+ 18%( 70%)
Light+ 19%( 70%)
Physical+ 13%( 70%)
Darkness+ 20%( 70%)
Fire+ 14%( 70%)
Nature+ 27%( 70%)

Defense: Immunities

Teleport Resistance10%
Pinning Resistance73%
Instadeath Resistance100%
Knockback Resistance60%
Stun Resistance37%
Silence Resistance10%
Poison Resistance40%
Blind Resistance36%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
3/5
1/5
1/5
1/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
1/5
0/5
Spell / Air1.30
4/5
3/5
3/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.00
1/5
1/5
1/5
1/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Spell / Divination1.30
1/5
1/5
1/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
failed
failed
done
active
done
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Light the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 02:40
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Light the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:25
see stats
The Arena Unlocked Arena mode.
By Light the Higher Archmage level 10
8th Mirth 122nd year of Ascendancy at 10:29
see stats

Log

You gain 0.85 gold from the transmogrification of reinforced steel shield (0 def, 7 armour, 68.5 block).
You gain 1.88 gold from the transmogrification of
tundral pouch of steel shots (18/18, 22-27 power, 2 apr).
You gain 2.16 gold from the transmogrification of
ranger's cured leather sling of cold.
You gain 0.50 gold from the transmogrification of
steel dagger (14-18 power, 6 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (14-20 power, 3 apr).
You gain 1.90 gold from the transmogrification of
ash magestaff of might (15-18 power, 3 apr, fire element).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 1.90 gold from the transmogrification of
restful steel amulet of willpower (+2).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Light uses
Track.

Light casts
Vision.

Light casts
Arcane Eye.

Resting starts...

Talent Arcane Eye is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Talent Track is ready to use.

Talent Vision is ready to use.

Light casts
Vision.

Light uses
Track.