Burke the level 4 Ogre Arcane Blade by feubar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassArcane Blade
Level / Exp4 / 96%
Sizebig
Lifes / Deaths

Primary Stats

Strength25 (base 22)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic20 (base 16)
Willpower8 (base 10)
Cunning15 (base 13)

Resources

Life213/213
Mana108/108
Stamina84/84
Positive0/59
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy22
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.31 (45.178571428571%)
Defense1
Ranged Defense1
Fatigue8
Physical Save12
Spell Save9
Mental Save8

Defense: Immunities

Disarm Resistance20%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
2/5
0/5
0/5
0/5
Spell / Earth1.20
1/5
1/5
0/5
0/5
Spell / Fire1.20
0/5
0/5
0/5
0/5
Spell / Enhancement1.20
0/5
0/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5
Spell / Air1.20
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.20
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.10
0/5
0/5
0/5
0/5
Spell / Aegis1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
2/5
1/5
0/5

Effects

talent

Quests

active
done
done

Equipment

Main armor
On fingers
On fingers
Light source
In main hand

Inventory

Achievements

Log

Burke wears (replacing iron greatsword (17-27.2 power, 1 apr)): flaming iron greatmaul (16-24 power, 1 apr).

There is a ladder to the previous level here (press '' or right click to use).

There is a ladder to the previous level here (press '' or right click to use).

Space around you starts to dissolve...


Resting starts...

Talent Stone Skin is ready to use.
Rested for 26 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 14 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Burke wears (replacing
rough leather armour (1 def, 2 armour)): spiked iron mail armour (2 def, 4 armour).

You gain 0.30 gold from the transmogrification of
supercharged elm wand of clairvoyance [power 9] (8 cooldown).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15.4 power, 2 apr).
You gain 2.46 gold from the transmogrification of
elm magestaff of illumination (10-12 power, 2 apr, fire element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.
Burke deactivates Arcane Combat.