Dymo the level 3 Cornac Solipsist by lu10entdan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassSolipsist
Level / Exp3 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic12 (base 10)
Willpower25 (base 21)
Cunning18 (base 14)

Resources

Life141/141
Psi112/118
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision1

Offense: Mainhand

Damage8
Accuracy19
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage8
Accuracy19
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower28
Crit Chance5%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save12
Mental Save15

Defense: Resistances

Nature+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Psychic Assault1.30
2/5
0/5
0/5
0/5
Psionic / Dream Smith1.30
0/5
0/5
0/5
0/5
Psionic / Distortion1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
1/5
0/5
0/5
0/5
Psionic / Slumber1.30
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Feedback1.30
3/5
0/5
0/5
0/5
Psionic / Mentalism1.30
1/5
0/5
0/5
0/5
Psionic / Dreaming1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Around neck
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Dymo picks up (d.):
mule's copper ring of frost (+20%).
Dymo picks up (j.):
Sludgegrip (0 def, 0 armour).
Lore found:
Sludgegrip
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: dialog is displayed).


Dymo picks up (h.):
mindwoven linen robe of lightning (+18%) (0 def, 0 armour).
Dymo picks up (d.):
insulating copper amulet of magic (+2).
Dymo picks up (e.):
stabilizing steel amulet of cunning (+2).
You pickup 0.80 gold pieces.

You pickup 1.00 gold pieces.

Dymo picks up (i.):
nature's mossy mindstar of clarity (72% power, 12 apr, mind damage).
Dymo picks up (g.):
cruel elm magestaff of fate (100% power, 2 apr, arcane element).
Dymo picks up (e.):
restful steel amulet of magic (+3).
Dymo picks up (h.):
mule's steel ring of corrosion (+20%).
You pickup 0.45 gold pieces.

You pickup 0.60 gold pieces.

There is a stairs back to Trollmire here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).


Dymo wears:
Sludgegrip (0 def, 0 armour).

Dymo wears:
miner's iron pickaxe (dig speed 30 turns).