VÖÌÇȧ Ìñ M¥ HÈÄÐ the level 12 Halfling Skirmisher by bluesmurf

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp12 / 15%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity45 (base 37)
Constitution16 (base 10)
Magic10 (base 10)
Willpower14 (base 11)
Cunning27 (base 24)

Resources

Life356/356
Stamina140/140
Healing Factor1.1545771506545
Regeneration0.28864428766362

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite3
Infravision5
See Stealth28.547474534137
See Invisible28.547474534137

Offense: Mainhand

Damage51
Accuracy43
Crit Chance14%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Defense: Base

Armour (hardiness)16.719009130622 (56.026343845506%)
Defense35
Ranged Defense35
Fatigue0
Physical Save20
Spell Save9
Mental Save20

Defense: Resistances

Lightning+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance22%
Confusion Resistance21%
Pinning Resistance24%
Disarm Resistance20%
Instadeath Resistance100%
Knockback Resistance66%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
1/5
5/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
1/5
1/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Main armor
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By VÖÌÇȧ Ìñ M¥ HÈÄÐ the Halfling Skirmisher level 10
8th Mirth 122nd year of Ascendancy at 16:25
see stats

Log

VÖÌÇȧ Ìñ M¥ HÈÄÐ activates Pace Yourself.
Resting starts...

Talent Bombardment is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 3 turns (stop reason: at exit).


VÖÌÇȧ Ìñ M¥ HÈÄÐ activates
Bombardment.
You gain 5.25 gold from the transmogrification of
piercing elm wand of shielding [power 116] (17 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 105] (13 cooldown).
You gain 7.92 gold from the transmogrification of
Belivea the brass lantern.
You gain 0.43 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 0.47 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather gloves (0 def, 1 armour).
You gain 3.50 gold from the transmogrification of
Sludgegrip (0 def, 0 armour).
You gain 0.77 gold from the transmogrification of
miner's pair of iron boots (0 def, 5 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.55 gold from the transmogrification of
flaming iron shield (0 def, 2 armour, 11-13 power, 21.5 block).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (19-27 power, 2 apr).
You gain 0.95 gold from the transmogrification of
arcing iron greatsword of massacre (24-39 power, 1 apr).
You gain 2.04 gold from the transmogrification of
surging elm magestaff (10-12 power, 2 apr, lightning element).
You gain 2.21 gold from the transmogrification of
cruel elm starstaff (10-12 power, 2 apr, physical element).
You gain 1.75 gold from the transmogrification of
rogue's copper ring of corrosion (+20%).
You gain 1.17 gold from the transmogrification of
acid wave rune (damage 35; dur 4; cd 19).
You gain 1.24 gold from the transmogrification of
regeneration infusion of the titan (heal 137; 14 cd).
You gain 0.76 gold from the transmogrification of
regeneration infusion (heal 89; 14 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 407%; cd 14).
There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.