Hare the level 14 Shalore Necromancer by harryblarr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp14 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 39)
Dexterity40 (base 39)
Constitution40 (base 39)
Magic49 (base 39)
Willpower46 (base 39)
Cunning46 (base 39)

Resources

Life197/197
Mana292/292
Soul14/16
Healing Factor1.2222297605397
Regeneration6.7093080475066

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision9
See Stealth71.29092133843
See Invisible67.29092133843
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage24
Accuracy27
Crit Chance23%
APR2
Speed1.00

Offense: Spell

Spellpower48
Crit Chance33%
Speed1

Offense: Mind

Mindpower40
Crit Chance24%
Speed1

Offense: Damage Bonus

Darkness+11%
Light+11%
Blight+10%
Nature+5%
All0%

Defense: Base

Armour (hardiness)25 (30%)
Defense33
Ranged Defense33
Fatigue0
Physical Save23
Spell Save29
Mental Save34

Defense: Resistances

Darkness+ 43%( 70%)
Light+ 27%( 70%)
Blight+ 17%( 70%)
Nature+ 22%( 70%)
Cold+ 23%( 70%)
All+ 13%( 70%)

Defense: Immunities

Stun Resistance21%
Poison Resistance20%
Instadeath Resistance100%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.50
5/5
5/5
2/5
2/5
Spell / Master of flesh1.30
5/5
5/5
2/5
1/5
Spell / Nightfall1.30
5/5
5/5
2/5
1/5
Spell / Dreadmaster1.50
5/5
5/5
1/5
1/5
Spell / Age of dusk1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
5/5
5/5
4/5
2/5
Spell / Eradication1.30
2/5
0/5
0/5
0/5
Spell / Master of bones1.50
5/5
5/5
3/5
2/5
Spell / Death1.50
4/5
2/5
2/5
2/5
Spell / Animus1.30
5/5
4/5
1/5
2/5
Spell / Master necromancer1.30
3/5
0/5
0/5
0/5
Spell / Rime wraith1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Shalore1.00
5/5
5/5
0/5
0/5
Spell / Spectre1.50
5/5
5/5
5/5
2/5
Cunning / Survival1.00
5/5
5/5
5/5
2/5
Spell / Necrosis1.50
5/5
5/5
5/5
2/5

Effects

talent
talent
talent
talent
talent
talent
talent

Quests

done
active
done
done
done
active
done
active
active
active
done
done

Equipment

Tool
On fingers
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Hare the Shalore Necromancer level 7
79th Dusk 122nd year of Ascendancy at 07:30
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Hare the Shalore Necromancer level 10
46th Haze 122nd year of Ascendancy at 00:27
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Hare the Shalore Necromancer level 2
75th Pyre 122nd year of Ascendancy at 02:18
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Hare the Shalore Necromancer level 7
38th Haze 122nd year of Ascendancy at 11:49
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Hare the Shalore Necromancer level 10
49th Haze 122nd year of Ascendancy at 13:01
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Hare the Shalore Necromancer level 14
62nd Haze 122nd year of Ascendancy at 15:02
see stats

Log

You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Pyromancer activates
Wildfire.
Tempest activates
Hurricane.
Geomancer activates
Crystalline Focus.

Pyromancer activates
Burning Wake.
Tempest activates
Tempest.

Saving done.


Bought:
shatter afflictions rune of the duelist (absorb 99; cd 17) for 34.60 gold.
Bought:
shielding rune of the wizard (absorb 260; dur 3; cd 14) for 51.55 gold.
Bought:
blink rune of the wizard (range 4; phase 16; cd 12) for 56.32 gold.
You have no more inscription slots.

You are now inscribed with Rune: Blink.

You have no more inscription slots.

You are now inscribed with Rune: Shatter Afflictions.

Resting starts...

Talent Rune: Blink is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a portal back here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.