Glare the level 17 Cornac Sun Paladin by Mana_Garmr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassSun Paladin
Level / Exp17 / 20%
Sizebig
Lifes / Deaths

Primary Stats

Strength29 (base 15)
Dexterity13 (base 10)
Constitution21 (base 10)
Magic45 (base 37)
Willpower30 (base 30)
Cunning20 (base 18)

Resources

Life441/441
Positive38/38
Stamina209/209
Healing Factor1.194804467222
Regeneration2.6883100512495

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision2
See Invisible6

Offense: Mainhand

Damage21
Accuracy32
Crit Chance21%
APR2
Speed1.00

Offense: Spell

Spellpower36
Crit Chance21%
Speed1

Offense: Mind

Mindpower24
Crit Chance11%
Speed1

Offense: Damage Bonus

Physical+10%
Light+17%
Temporal+9%
Blight+9%
Arcane+23%
Fire+7%
All0%

Defense: Base

Armour (hardiness)12 (65.65183292883%)
Defense19
Ranged Defense19
Fatigue0
Physical Save23
Spell Save35
Mental Save21

Defense: Resistances

Lightning+ 15%( 70%)
Acid+ 15%( 70%)
Light+ 69%( 70%)
Darkness+ 13%( 70%)
Cold+ 21%( 70%)
Arcane+ 12%( 70%)
Fire+ 15%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance24%
Stun Resistance20%
Instadeath Resistance100%
Blind Resistance54%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
2/5
3/5
1/5
Celestial / Combat1.30
3/5
3/5
1/5
1/5
Technique / Shield offense1.00
2/5
1/5
0/5
0/5
Celestial / Radiance1.30
3/5
2/5
0/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Celestial / Light1.30
2/5
1/5
1/5
3/5
Technique / Combat training1.00
0/5
3/5
1/5
3/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
active
active
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Glare the Cornac Sun Paladin level 10
5th Mirth 122nd year of Ascendancy at 03:02
see stats
Lost in translation (Nightmare (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Glare the Cornac Sun Paladin level 4
77th Pyre 122nd year of Ascendancy at 03:28
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Glare the Cornac Sun Paladin level 10
6th Mirth 122nd year of Ascendancy at 14:09
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Glare the Cornac Sun Paladin level 12
10th Mirth 122nd year of Ascendancy at 15:21
see stats

Log

Today is the 48th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:31.

There is a Entrance to the Scintillating Caves here (press '' or right click to use).

Saving done.


Today is the 49th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:46.


Today is the 50th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Saving done.


Bought:
short ash vilestaff of power (111% power, 3 apr, acid element) for 93.35 gold.
Glare switches her weapons to:
flaming coral trident of vileness.

Glare wears (replacing
flaming coral trident of vileness (107% power, 6 apr)): short ash vilestaff of power (111% power, 3 apr, acid element).

Glare wears (replacing
short ash vilestaff of power (111% power, 3 apr, acid element)): surging short elm starstaff (100% power, 2 apr, physical element).

Glare wears (replacing
surging short elm starstaff (100% power, 2 apr, physical element)): short ash vilestaff of power (111% power, 3 apr, acid element).

Glare wears (replacing
short ash vilestaff of power (111% power, 3 apr, acid element)): surging short elm starstaff (100% power, 2 apr, physical element).
Talent Command Staff is ready to use.