Krrik the level 8 Cornac Necromancer by Kerrick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp8 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic45 (base 32)
Willpower20 (base 20)
Cunning12 (base 11)

Resources

Life87/92
Mana199/199
Soul12/13
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+10%
Light+10%
Nature+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save24
Mental Save17

Defense: Resistances

Nature+ 27%( 70%)
Light+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
3/5
1/5
0/5
Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
2/5
1/5
0/5

Effects

talent

Quests

done
done
active
done
active

Equipment

On fingers
On fingers
Around waist
Main armor
Light source
In main hand

Inventory

Achievements

That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By Krrik the Cornac Necromancer level 2
76th Pyre 122nd year of Ascendancy at 07:00
see stats

Log

You gain 10.25 gold from the transmogrification of soothing ash wand of shielding [power 170] (20 cooldown).
You gain 5.25 gold from the transmogrification of
overpowered elm wand of conjuration [power 145] (21 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of gale force [power 105] (15 cooldown).
You gain 0.59 gold from the transmogrification of
miner's iron helm (0 def, 4 armour).
You gain 0.80 gold from the transmogrification of
iron helm of dexterity (+3) (0 def, 3 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 5.82 gold from the transmogrification of
mindcaging rough leather cap of ire (0 def, 1 armour).
You gain 5.24 gold from the transmogrification of
linen wizard hat 'Glorotira' (1 def, 0 armour).
You gain 0.63 gold from the transmogrification of
insulating pair of iron boots (0 def, 3 armour).
You gain 5.04 gold from the transmogrification of
Hurazilasadig (0 def, 3 armour).
You gain 4.40 gold from the transmogrification of
pair of rough leather boots of speed (0 def, 1 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
linen cloak (1 def, 0 armour).
You gain 1.33 gold from the transmogrification of
grounding rough leather belt of carrying.
You gain 1.52 gold from the transmogrification of
prismatic steel plate armour of fire resistance (0 def, 9 armour).
You gain 15.00 gold from the transmogrification of
Thalore-Wood Cuirass (4 def, 12 armour).
You gain 1.17 gold from the transmogrification of
mindwoven woollen robe of lightning (+15%) (0 def, 0 armour).
You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (16/16, 107% power, 1 apr).
You gain 2.28 gold from the transmogrification of
nature's vined mindstar of life (81% power, 18 apr, mind damage).
You gain 1.23 gold from the transmogrification of
nature's mossy mindstar (75% power, 12 apr, nature damage).
You gain 5.26 gold from the transmogrification of
Tarab the Nimbusnigh (100% power, 5 apr).
You gain 2.50 gold from the transmogrification of
acidic steel waraxe of phasing (105% power, 10 apr).
You gain 1.21 gold from the transmogrification of
iron waraxe of erosion (107% power, 2 apr).
You gain 4.05 gold from the transmogrification of
balanced iron waraxe of paradox (104% power, 2 apr).
You gain 0.75 gold from the transmogrification of
arcing iron mace (107% power, 2 apr).
You gain 3.27 gold from the transmogrification of
balanced steel greatmaul of massacre (143% power, 2 apr).
You gain 2.53 gold from the transmogrification of
warrior's steel amulet of dexterity (+3).
You gain 1.09 gold from the transmogrification of
manasurge rune of the duelist (regen 660% over 10 turns; mana 33; cd 17).
You gain 1.11 gold from the transmogrification of
healing infusion of the wizard (heal 130; cd 14).
There is a previous level here (press '' or right click to use).