Rremivin the level 7 Cornac Archer by Emmelyn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArcher
Level / Exp7 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity29 (base 28)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 20)

Resources

Life-6/183
Stamina98/98
Healing Factor1.1
Regeneration13.475

Speed

Mental-7.5471698113208%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7

Offense: Mainhand

Damage36
Accuracy43
Crit Chance26%
APR22
Speed0.87

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense14.65
Ranged Defense14.65
Fatigue7
Physical Save9.975
Spell Save7.875
Mental Save11.375

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.30
2/5
1/5
0/5
0/5
Technique / Archery - slings1.30
0/5
0/5
0/5
0/5
Technique / Archery prowess1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran0.90
1/5
0/5
0/5
0/5
Technique / Archery training1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Field control1.00
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

active
done
done
active
active
done
active

Equipment

Tool
Around neck
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

The Arena (Roguelike) Unlocked Arena mode.
By Rremivin the Cornac Archer level 6
78th Pyre 122nd year of Ascendancy at 08:03
see stats

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You don't see how to get there...


An object rolls from the chest!
Xeregawen the cutpurse activates Gloom.

But the chest was guarded!
Xeregawen the cutpurse uses Infusion: Sun.

Rremivin loses sight!

Rremivin has been illuminated.


Rremivin resists the fear!


Something performs a melee critical strike against Rremivin!
Ran for 3 turns (stop reason: taken damage).

Something hits
Rremivin for 110 physical, 10 lightning, 4 light (124 total damage).

Rremivin uses Infusion: Wild.

Rremivin is no longer illuminated.

Rremivin is cured!

Rremivin lessens the pain.

Rremivin uses Infusion: Regeneration.

Rremivin starts regenerating health quickly.

Something performs a melee critical strike against Rremivin!
Saving game...