Rekikkr the level 2 Ogre Sun Paladin by DesLife

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassSun Paladin
Level / Exp2 / 69%
Sizebig
Lifes / Deaths

Primary Stats

Strength19 (base 16)
Dexterity9 (base 10)
Constitution10 (base 10)
Magic18 (base 16)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life-2/127
Positive43/53
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy17
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower18
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)9.1181386193686 (56.297102139833%)
Defense1
Ranged Defense1
Fatigue13
Physical Save10
Spell Save9
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
1/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

On hands
Light source
Main armor
In main hand

Inventory

Achievements

Log


Talent Rune: Blink is ready to use.

Talent Healing Light is ready to use.

Talent Rune: Shatter Afflictions is ready to use.

Talent Rune: Shielding is ready to use.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Rekikkr is pinned to the ground.

Skeleton master archer's Pinning Shot hits
Rekikkr for 52 physical, 10 cold (62 total damage).

Rekikkr casts
Sun Ray.
Rekikkr hits Skeleton master archer for 38 light damage.
Skeleton master archer uses
Crippling Shot.
Rekikkr slows down.

Skeleton master archer's Crippling Shot hits
Rekikkr for 58 physical, 10 cold (68 total damage).
Rekikkr the level 2 ogre sun paladin was frozen to death by a skeleton master archer on level 2 of Scintillating Caves.