Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | Everything is Unique 1.5.2Bite-Sized Update: You spawn at level 12, and can level up to a maximum of 200. Increase your rank as you slay your foes. You can see your kill counts and your rank experience in the quest log. Merchant on the Map 1.1.0Places the Lost Merchant event on the map as a zone entrance rather than an undetectable encounter. A companion piece to Melinda on the Map; they can be used together or separately. Aegis Reward 1.5.5An edit of Waladil's Conveyance Reward to give Aegis rather than Conveyance, as I feel Aegis is a better Spell counterpart to Wild-Gift/Fungus. Select your Escorts 1.5.10Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Cat Point Cap Boost 1.5.5 Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. FlexSpec Respec Limitation Relaxer 1.5.5Spell Merchants 1.5.10
This Mod adds: 12 Merchants that will sell all Talents, as well as Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue Jewelry, Armor & Weapons! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns.
New Bosses:There are 8 new bosses that will spawn in the new dungeons (they will also spawn in Infinite Dungeon) *Bosses will drop gold on death*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon, talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired. 4. Will conflict with any mods that change the world map file (eyal.lua) *The only currently known conficting mod* is \"Extra Dungeons\" If you like this addon please show your support by hitting that thumbs up button! I've currently spent 200+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements.
If you like this addon please consider rating it :) Prodigy Tweaks 1.5.5 More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Multi-Class Challenge + Randboss Rando Bundle 1.4.8Originally separate addons by Starkeep, I take no credit for his work and spliced these two addons only to see if I can do it, and so I can tweak some numbers without my save getting invalidated. Again, all credit for the main addon body all goes to StarKeep. I merely spliced the addon together for my amusement and convenience. Allows the player to pick multiple classes, as well as giving the option to spawn rares and randbosses, and control loot quality and spawn rate. Added a setting for the experience penalty from MultiClass Challenge. In order to activate this addon, go to your Game Options for a new tab. |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Yeek |
Class | Solipsist |
Level / Exp | 17 / 4% |
Size | small |
Lifes / Deaths | Killed by Bethith the lumberjack at level 17 on the 7th Mirth 122nd year of Ascendancy at 20:49 4 / 2Killed by Layolle the lumberjack at level 17 on the 7th Mirth 122nd year of Ascendancy at 23:29 |
Primary Stats
Strength | 11.537455283157 (base 19) |
Dexterity | 15 (base 14) |
Constitution | 26.745782863726 (base 44) |
Magic | 1 (base 1) |
Willpower | 58.35754530358 (base 44) |
Cunning | 70.07263591074 (base 44) |
Resources
Life | -24/217 |
Hate | 100/100 |
Equilibrium | 18 |
Psi | 0/316 |
Healing Factor | 0.90916819186704 |
Regeneration | 0.22729204796676 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +150.26788812277% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 5 |
See Stealth | 38.84444277595 |
See Invisible | 38.84444277595 |
Offense: Mainhand
Damage | 72 |
Accuracy | 36 |
Crit Chance | 0% |
APR | 31 |
Speed | 1.00 |
Offense: Offhand
Damage | 51 |
Accuracy | 36 |
Crit Chance | 0% |
APR | 42 |
Speed | 1.00 |
Offense: Spell
Spellpower | 1 |
Crit Chance | 0% |
Speed | 1 |
Offense: Mind
Mindpower | 60 |
Crit Chance | 4% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +24% |
Fire | +28% |
Physical | +23% |
Cold | +23% |
All | +15% |
Offense: Damage Penetration
Darkness | +11% |
Defense: Base
Armour (hardiness) | 4 (30%) |
Defense | 12 |
Ranged Defense | 12 |
Fatigue | 0 |
Physical Save | 34 |
Spell Save | 34 |
Mental Save | 34 |
Defense: Resistances
Darkness | + 12%( 70%) |
Temporal | + 9%( 70%) |
Lightning | + 8%( 70%) |
Physical | + 10%( 70%) |
Fire | + 22%( 70%) |
All | + 3%( 70%) |
Defense: Immunities
Silence Resistance | 17% |
Confusion Resistance | 52% |
Instadeath Resistance | 100% |
Poison Resistance | 30% |
Blind Resistance | 11% |
Inscriptions (2/3)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 60 life over 5 turns. |
Class Talents
Psionic / Thought-Forms | 1.50 |
| 8/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Psionic / Solipsism | 2.70 |
| 8/5 |
| 4/5 |
| 7/5 |
| 6/5 |
Cursed / Shadows | 1.50 |
| 9/5 |
| 5/5 |
| 8/5 |
| 0/5 |
Cursed / Force of will | 2.30 |
| 1/5 |
| 10/5 |
| 1/5 |
| 5/5 |
Generic Talents
Psionic / Feedback | 1.30 |
| 7/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Wild-gift / Mindstar mastery | 1.60 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cursed / Gestures | 1.30 |
| 8/5 |
| 5/5 |
| 8/5 |
| 6/5 |
Cursed / Dark sustenance | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 2/5 |
Race / Yeek | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
Effects
talent | Psiblades |
talent | Call Shadows |
talent | Gesture of Pain |
talent | Thought-Form: Defender |
beneficial effect | The creature has found a state of clarity and sees the world for what it is (+43% global speed). Clarity |
beneficial effect | Aemindar is feeding from Layolle the lumberjack. Feeding |
detrimental effect | Huge cut that bleeds, doing 18.63 physical damage per turn. Bleeding |
detrimental effect | The target is being garrotted by Layolle the lumberjack, rendering it unable to move and subject to an automatic unarmed attack (at 65% damage) each turn. It is silenced for the next 4 turn(s), preventing it from casting spells and using some vocal talents. Garrote |
detrimental effect | The target is suffering from disabling wounds, reducing their critical strike chance by 35%. Scoundrel's Strategies |
beneficial effect | Improves senses, allowing the detection of unseen things. Sensing |
detrimental effect | The target is infected by a disease, reducing its strength by 9 and doing 19.09 blight damage per turn. Weakness Disease |
detrimental effect | The target is infected by a disease, reducing its constitution by 14 and doing 51.48 blight damage per turn. Rotting Disease |
beneficial effect | An unseen force strikes from 3 to 4 targets in a range of 5 around this creature every turn, doing 149 damage and knocking them back for 2 tiles. Unseen Force |
Quests
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You have explored the underwater zone and vanquished Murgol. * You have explored the ritch tunnels and vanquished their queen. | done |
A compliation of all your achievements earnt. Heroic AchievementsYou are 5% of the way to your next Rank. You have killed: 4 Uniques 3 Bosses 0 Elite Bosses 0 Veterans 0 Heroics 0 Legends 0 Destroyers 0 Epics 0 Elders 0 Ancients 0 Immortals 0 Demigods | active |
You must find a way to Maj'Eyal through the tunnel to the north of the island. Light at the end of the tunnel | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within8 lumberjacks have died. | done |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | rough leather cap of strength (+3) (0 def, 1 armour) rough leather cap of strength (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Str A cap made of leather. |
Tool | iron pickaxe of endurance (dig speed 37 turns) iron pickaxe of endurance (dig speed 37 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -4% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
On fingers | titan's copper ring titan's copper ringInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Con Physical save: +4 (+0 eff.) Rings can have magical properties. |
Around waist | grounding rough leather belt grounding rough leather beltInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes resistances: +5% lightning / +6% temporal A belt that goes around your waist. |
In main hand | Great Caller (10-11 power, 31 apr, nature damage) Great Caller (10-11 power, 31 apr, nature damage)Requires: - Willpower 34 Infused by nature 3.00 Encumbrance. [Unique] Type: weapon / mindstar ; tier 3 Base power: 10.0 - 11.0 Uses stats: 62% Wil, 89% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +31 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +5 Cun / +5 Wil Changes damage: +8% cold / +8% fire / +8% physical Talent masteries: +0.10 Wild-gift / Summoning (utility) +0.10 Wild-gift / Summoning (augmentation) +0.10 Wild-gift / Summoning (melee) +0.10 Wild-gift / Summoning (distance) +0.10 Wild-gift / Summoning (advanced) Mindpower: +21 (+6 eff.) Mental crit. chance: +6% Heals friendly targets nearby when you use a nature summon: +30 Max wilder summons: +2 It can be used to activate talent Rage (costing 15 power out of 16/16) : Effective talent level: 4.4 Power cost: 15 out of 16/16. Range: 10 Travel Speed: instantaneous Is: a nature gift and a mind power Description: Induces a killing rage in one of your summons, increasing all its stats by 17 for 10 turns. This mindstar constantly emits a low tone. Life seems to be pulled towards it. |
On hands | Flamewrought (0 def, 2 armour) Flamewrought (0 def, 2 armour)Infused by nature 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 1 When wielded/worn: Armour: +2 Changes stats: +2 Cun / +3 Wil Changes resistances: +10% fire Changes damage: +5% fire Mindpower: +2 (+1 eff.) It can be used to activate talent Flamespit (costing 8 power out of 24/24) : Effective talent level: 3.0 Power cost: 8 out of 24/24. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Spits a bolt of fire, doing 91.18 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
In off hand | creative thorny mindstar of nightfall (7.5-8.25 power, 42 apr, mind damage) creative thorny mindstar of nightfall (7.5-8.25 power, 42 apr, mind damage)Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 3 Base power: 7.5 - 8.2 Uses stats: 71% Wil, 35% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +42 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes stats: +10 Cun Changes resistances: +9% darkness Changes resistances penetration: +11% darkness Changes damage: +9% darkness Talent mastery: +0.20 Cursed / Darkness Critical mult.: +7.00% Blindness immunity: +11% Mindpower: +10 (+3 eff.) Mental crit. chance: +3% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
Cloak | resilient linen cloak of Eldoral (1 def, 0 armour) resilient linen cloak of Eldoral (1 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +1 Cun / +1 Dex Maximum life: +32.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Eel-skin armour (10 def, 1 armour) Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 (+9 eff.) Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 17 power out of 50/50) : Effective talent level: 2.0 Power cost: 17 out of 50/50. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 73.59 to 220.76 lightning damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Inventory
healing infusion (heal 50) healing infusion (heal 50)Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 and cleanse 1 wound and 1 poison effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
creative mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage) creative mossy mindstar of balance (2.5-2.75 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.5 - 2.8 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes stats: +2 Cun Critical mult.: +6.00% Physical save: +2 (+0 eff.) Spell save: +3 (+0 eff.) Mental save: +3 (+2 eff.) Equilibrium when hit: +0.50 Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (2-2.2 power, 12 apr, mind damage) mossy mindstar (2-2.2 power, 12 apr, mind damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Mind Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
mossy mindstar (2-2.2 power, 12 apr, nature damage) mossy mindstar (2-2.2 power, 12 apr, nature damage)Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 2.0 - 2.2 Uses stats: 30% Wil, 10% Cun Damage type: Nature Mastery: Psiblades Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
linen robe (0 def, 0 armour) linen robe (0 def, 0 armour)2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2) Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 182 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
citrine citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
woodsman's iron pickaxe (dig speed 40 turns) woodsman's iron pickaxe (dig speed 40 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Achievements
By Aemindar the Yeek Solipsist level 17
7th Mirth 122nd year of Ascendancy at 20:27 see stats
By Aemindar the Yeek Solipsist level 10
74th Pyre 122nd year of Ascendancy at 11:00 see stats
Log
Emelywyn the lumberjack hits Aemindar for 70 to psi, 26 blight (96 total damage).
Thought-forged defender receives 2 healing.
Aemindar receives 2 healing (10 psi heal).
Bethith the lumberjack hits Shadow for 0 blight, 0 blight (0 total damage).
Rotting Disease from Bethith the lumberjack hits Thought-forged defender for 55 blight damage.
Rotting Disease from Bethith the lumberjack hits Aemindar for 26 to psi, 9 blight (36 total damage).
Bethith the lumberjack casts a protective shield just in time!
You fight through the pain! (+4 hate)
Aemindar's mind surges with critical power!
Layolle the lumberjack has garroted Aemindar!
Aemindar mentally dismisses some damage!
Aemindar converts some damage to Psi!
Layolle the lumberjack's Throwing Knife hits Bethith the lumberjack for 63 physical, 6 fire (70 total damage).
Blade Flurry hits Aemindar for (38 gestured), 22 to psi, 8 physical, (7 dismissed), 0 to psi, 0 lightning, (3 dismissed), 1 to psi, 0 fire, (27 gestured), (17 dismissed), 8 to psi, 3 physical, (18 dismissed), 8 to psi, 3 cold, (3 dismissed), 1 to psi, 0 fire (61 total damage).
Aemindar uses Feed.
Aemindar uses Unseen Force.
An unseen force begins to swirl around Aemindar!
Porenne the lumberjack's spell attains critical power!
Layolle the lumberjack uses Flurry.
You fight through the pain! (+9 hate)
You fight through the pain! (+7 hate)
Aemindar starts to bleed.
Aemindar's Resonance Field is disrupted by his wounds!
You fight through the pain! (+11 hate)
Aemindar's mind surges with critical power!
You fight through the pain! (+7 hate)
Your hatred grows even as your life fades! (+16 hate)
Layolle the lumberjack performs a melee critical strike against Aemindar!
Your hatred grows even as your life fades! (+17 hate)