Tael the Valiant the level 14 Dwarf Sun Paladin by tinydwarfman

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeIntense Adventure
SexMale
RaceDwarf
ClassSun Paladin
Level / Exp14 / 89%
Sizebig
Lifes / Deaths

Primary Stats

Strength48 (base 38)
Dexterity9 (base 10)
Constitution18 (base 10)
Magic38 (base 35)
Willpower15 (base 10)
Cunning12 (base 10)

Resources

Life401/401
Positive0/9
Stamina166/166
Healing Factor1.063829787234
Regeneration4.566248914903

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage75
Accuracy40
Crit Chance5%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower35
Crit Chance7%
Speed1

Offense: Mind

Mindpower15
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)36.416050405667 (76.629213483146%)
Defense32
Ranged Defense32
Fatigue41
Physical Save36
Spell Save38
Mental Save24

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Teleport Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat veteran1.10
1/5
1/5
0/5
0/5
Celestial / Guardian1.30
1/5
1/5
0/5
0/5
Celestial / Combat1.30
2/5
1/5
2/5
1/5
Technique / Shield offense1.10
3/5
1/5
1/5
1/5
Celestial / Sun1.30
3/5
1/5
1/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
3/5
0/5
4/5
5/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

active
active
done
done
done
failed
active
done
active
done
active
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Intense (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Tael the Valiant the Dwarf Sun Paladin level 10
36th Profit 122nd year of Ascendancy at 10:39
see stats
Level 10 (Intense (Adventure) difficulty) Got a character to level 10.
By Tael the Valiant the Dwarf Sun Paladin level 10
9th Profit 122nd year of Ascendancy at 15:20
see stats
Squadmate (Intense (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Tael the Valiant the Dwarf Sun Paladin level 5
19th Voratun 122nd year of Ascendancy at 12:35
see stats
The Arena (Intense (Adventure) difficulty) Unlocked Arena mode.
By Tael the Valiant the Dwarf Sun Paladin level 10
10th Profit 122nd year of Ascendancy at 11:52
see stats
The Right thing to do (Intense (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Tael the Valiant the Dwarf Sun Paladin level 12
17th Dearth 122nd year of Ascendancy at 18:27
see stats
Thralless (Intense (Adventure) difficulty) Freed at least 30 enthralled slaves in the slavers' compound.
By Tael the Valiant the Dwarf Sun Paladin level 12
17th Dearth 122nd year of Ascendancy at 15:04
see stats

Log


There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 16 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Temporal Rift here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


You gain 1.61 gold from the transmogrification of
scholar's pair of dwarven-steel boots of uncanny dodging (4 def, 4 armour).
You gain 4.40 gold from the transmogrification of
insidious dwarven-steel battleaxe of phasing (31-46.5 power, 14 apr).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.

Tael the Valiant deactivates Shield of Light.

Tael the Valiant deactivates Second Life.

Tael the Valiant deactivates Weapon of Wrath.