Cow Level the level 50 Whitehoof Arcane Blade by Niradill

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceWhitehoof
ClassArcane Blade
Level / Exp50 / 3411%
Sizemedium
Lifes / Deaths

Primary Stats

Strength61 (base 13)
Dexterity98 (base 60)
Constitution41 (base 32)
Magic123 (base 60)
Willpower29 (base 10)
Cunning115 (base 60)

Resources

Mana456/456
Steam100/100
Life1536/1536
Positive177/177
Stamina264/264
Paradox300
Healing Factor1.4181403954778
Regeneration34.81534670898

Speed

Mental0%
Attack0%
Movement+45.85179503776%
Spell0%
Global+100%

Vision

Sight10
Lite14
Infravision18
See Stealth55.397866056132
See Invisible55.397866056132
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage68
Accuracy67
Crit Chance56%
APR6
Speed1.00

Offense: Spell

Spellpower100
Crit Chance100%
Speed1

Offense: Mind

Mindpower47
Crit Chance35%
Speed1

Offense: Damage Bonus

Arcane+69%
Cold+54%
All+17%
Lightning+186%
Light+33%
Temporal+54%
Physical+79%
Darkness+32%
Fire+54%
Nature+26%

Offense: Damage Penetration

Lightning+53%
Temporal+43%
Blight+50%
Physical+45%
Darkness+43%
All+25%

Defense: Base

Armour (hardiness)21 (35.65183292883%)
Defense84
Ranged Defense91
Fatigue0
Physical Save36
Spell Save55
Mental Save35

Defense: Resistances

Acid+ 54%( 70%)
Blight+ 38%( 70%)
Arcane+ 41%( 70%)
Cold+ 48%( 70%)
All+ 33%( 70%)
Darkness+ 65%( 70%)
Physical+ 34%( 70%)
Temporal+ 52%( 70%)
Lightning+ 70%( 70%)
Mind+ 58%( 70%)
Fire+ 48%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance0%
Poison Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance100%
Silence Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Runes
Implants
Implants
Runes
Runes

Class Talents

Technique / Combat techniques1.00
5/5
1/5
5/5
5/5
Spell / Air1.30
5/5
5/5
4/5
2/5
Spell / Enhancement1.30
1/5
1/5
1/5
5/5
Technique / Magical combat1.30
5/5
5/5
5/5
1/5
Technique / Two-handed assault1.00
5/5
1/5
1/5
0/5
Spell / Earth1.30
4/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.00
2/5
1/5
1/5
0/5
Steamtech / Physics1.00
1/5
2/5
2/5
0/5
Spell / Aegis1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.00
3/5
1/5
1/5
5/5
0/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
4/5
Spell / Conveyance1.00
5/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
4/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Cow Level the Whitehoof Arcane Blade level 11
25th Retaking 124th year of Ascendancy at 15:57
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Cow Level the Whitehoof Arcane Blade level 13
30th Retaking 124th year of Ascendancy at 17:32
see stats
Bookception! (Insane (Adventure) difficulty) Found the Forbidden Tome reward inside the Forbidden Tome: "Of Knowledge And Horrors".
By Cow Level the Whitehoof Arcane Blade level 50
12nd Destruction 124th year of Ascendancy at 05:51
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Cow Level the Whitehoof Arcane Blade level 50
46th Loss 124th year of Ascendancy at 23:49
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Cow Level the Whitehoof Arcane Blade level 33
40th Revenge 124th year of Ascendancy at 15:25
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Cow Level the Whitehoof Arcane Blade level 43
27th Dearth 124th year of Ascendancy at 01:57
see stats
Imp'ing Away (Insane (Adventure) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Cow Level the Whitehoof Arcane Blade level 50
16th Remembrance 125th year of Ascendancy at 06:32
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Cow Level the Whitehoof Arcane Blade level 10
19th Retaking 124th year of Ascendancy at 13:49
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Cow Level the Whitehoof Arcane Blade level 20
46th Retaking 124th year of Ascendancy at 14:45
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Cow Level the Whitehoof Arcane Blade level 30
25th Revenge 124th year of Ascendancy at 22:35
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Cow Level the Whitehoof Arcane Blade level 40
3rd Dearth 124th year of Ascendancy at 17:47
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Cow Level the Whitehoof Arcane Blade level 50
45th Loss 124th year of Ascendancy at 03:46
see stats
Once Upon A Time, In the West... (Insane (Adventure) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Cow Level the Whitehoof Arcane Blade level 50
30th Destruction 124th year of Ascendancy at 01:59
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Cow Level the Whitehoof Arcane Blade level 50
7th Remembrance 125th year of Ascendancy at 17:29
see stats
Overpowered! (Insane (Adventure) difficulty) Did over 6000 damage in one attack.
By Cow Level the Whitehoof Arcane Blade level 50
8th Remembrance 125th year of Ascendancy at 01:49
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Cow Level the Whitehoof Arcane Blade level 35
42nd Revenge 124th year of Ascendancy at 11:09
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Cow Level the Whitehoof Arcane Blade level 29
25th Revenge 124th year of Ascendancy at 17:33
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Cow Level the Whitehoof Arcane Blade level 22
48th Retaking 124th year of Ascendancy at 07:26
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Cow Level the Whitehoof Arcane Blade level 50
15th Remembrance 125th year of Ascendancy at 17:34
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Cow Level the Whitehoof Arcane Blade level 41
6th Dearth 124th year of Ascendancy at 01:19
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Cow Level the Whitehoof Arcane Blade level 37
42nd Pain 124th year of Ascendancy at 14:56
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Cow Level the Whitehoof Arcane Blade level 22
48th Retaking 124th year of Ascendancy at 04:25
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Cow Level the Whitehoof Arcane Blade level 35
41st Revenge 124th year of Ascendancy at 21:59
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Cow Level the Whitehoof Arcane Blade level 17
41st Retaking 124th year of Ascendancy at 10:13
see stats
You were not supposed to see that! (Insane (Adventure) difficulty) Read a Forbidden Tome.
By Cow Level the Whitehoof Arcane Blade level 50
10th Destruction 124th year of Ascendancy at 03:52
see stats

Log


Today is the 34th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:08.


Today is the 35th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.

There is a Path to a peak leading to the Sunwall Observatory here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


You don't see how to get there...


You don't see how to get there...

Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 124 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way into a strange cave here (press '' or right click to use).
Ran for 83 turns (stop reason: at exit).


There is a way up here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

The furious lightning storm around Cow Level calms down and disappears.