maram the level 13 Orc Gunslinger by Cumdalon Magus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp13 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity35 (base 34)
Constitution16 (base 11)
Magic9 (base 10)
Willpower11 (base 10)
Cunning36 (base 33)

Resources

Life-1/314
Steam106/106
Healing Factor1.1645771506546
Regeneration3.7848757396273

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision4
See Stealth6
See Invisible6

Offense: Mainhand

Damage24
Accuracy33
Crit Chance16%
APR1
Speed1.00

Offense: Offhand

Damage24
Accuracy33
Crit Chance16%
APR1
Speed1.00

Offense: Spell

Spellpower3
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (49.007671158813%)
Defense44
Ranged Defense44
Fatigue0
Physical Save27
Spell Save12
Mental Save23

Defense: Resistances

Blight+ 9%( 70%)
Nature+ 9%( 70%)
Cold+ 18%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
1/5
1/5
Steamtech / Avoidance1.30
0/5
0/5
0/5
0/5
Steamtech / Automation1.30
0/5
0/5
0/5
0/5
Steamtech / Gunslinging1.30
3/5
1/5
1/5
0/5
Steamtech / Bullets mastery1.30
1/5
2/5
0/5
0/5
Steamtech / Gunner training1.30
3/5
2/5
1/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
1/5
1/5
1/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
3/5
1/5
1/5
1/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5

Effects

Quests

done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By maram the Orc Gunslinger level 10
16th Retaking 124th year of Ascendancy at 00:06
see stats

Log


Bleeding from Orc retaliator hits Sunwall guard for
4 physical damage.
Bleeding from Orc retaliator killed Sunwall guard!
Talent Saw Shell is ready to use.

Talent Slip Away is ready to use.

Talent Implant: Medical Injector is ready to use.

Resting starts...

Talent Supercharge Bullets is ready to use.
Rested for 1 turns (stop reason: hostile spotted to the north (sun paladin)).


Maram shoots!
Maram's Shoot hits Sun paladin for
55 physical damage.
Maram's Shoot hits Sun paladin for
58 physical, 15 physical (73 total damage).

Maram shoots!
Talent Awesome Toss is ready to use.
Maram's Shoot performs a ranged critical strike against Sun paladin!
Maram's Shoot hits Sun paladin for
90 physical damage.
Maram's Shoot killed Sun paladin!

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the north (sun-mage recruit)).

Sun-mage recruit casts
Searing Light.
Sun-mage recruit hits maram for 96 light damage.
Talent Implant: Medical Injector is ready to use.
Sun-mage recruit's light area effect hits
maram for 48 light damage.
maram the level 13 orc gunslinger was purified to death by a sun-mage recruit on level 1 of Sunwall Outpost.