Spare-ribs the level 11 Skeleton Sun Paladin by Darkarran

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassSun Paladin
Level / Exp11 / 27%
Sizemedium
Lifes / Deaths

Primary Stats

Strength38 (base 16)
Dexterity36 (base 10)
Constitution23 (base 23)
Magic33 (base 33)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life413/413
Positive40/40
Stamina130/130
Healing Factor1.2099022211821
Regeneration10.586644435344

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10

Offense: Mainhand

Damage58
Accuracy31
Crit Chance4%
APR7
Speed1.00

Offense: Spell

Spellpower32
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Physical+5%
Lightning+6%
Light+10%
Nature+3%

Defense: Base

Armour (hardiness)21.413408721348 (65.897138898113%)
Defense20
Ranged Defense20
Fatigue15
Physical Save24
Spell Save27
Mental Save23

Defense: Resistances

Lightning+ 27%( 70%)
Light+ 32%( 70%)
Temporal+ 39%( 70%)
Physical+ 8%( 70%)
Mind+ 12%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance27%
Bleed Resistance100%
Knockback Resistance25%
Fear Resistance100%
Pinning Resistance20%
Poison Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat veteran1.00
2/5
5/5
1/5
0/5
Celestial / Combat1.30
1/5
2/5
2/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
2/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
0/5
1/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Spare-ribs the Skeleton Sun Paladin level 10
10th Dusk 122nd year of Ascendancy at 08:51
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Spare-ribs the Skeleton Sun Paladin level 5
4th Flare 122nd year of Ascendancy at 18:39
see stats

Log

You gain 5.44 gold from the transmogrification of rough leather cap 'Winterbraze' (0 def, 1 armour).
You gain 1.07 gold from the transmogrification of
insulating rough leather cap of strength (+3) (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 5.43 gold from the transmogrification of
Pusdredge (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 2.26 gold from the transmogrification of
creative mossy mindstar of life (2-3 power, 12 apr, nature damage).
You gain 3.06 gold from the transmogrification of
hateful iron mace of dampening (12-17 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (16-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (18-28 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron dagger of projection (11-14 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 0.67 gold from the transmogrification of
copper ring of the mountain (+11%).
You gain 1.65 gold from the transmogrification of
shielding rune of the wizard (absorb 149; dur 4; cd 15).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 34; cd 21).
You gain 1.09 gold from the transmogrification of
shatter afflictions rune of the psychic (absorb 40; cd 14).
There is a Stairway into the Rhaloren Camp here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

There is a Entrance to the Scintillating Caves here (press '' or right click to use).

Saving done.

Today is the 13rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.


Resting starts...

Rested for 150 turns (stop reason: all resources and life at maximum).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).