Morlack the level 19 Dwarf Bulwark by Wulfaz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBulwark
Level / Exp19 / 15%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength40 (base 36)
Dexterity25 (base 27)
Constitution37 (base 33)
Magic14 (base 10)
Willpower17 (base 10)
Cunning15 (base 10)

Resources

Life655/764
Stamina172/172
Healing Factor1.1956521739131
Regeneration11.994425596998

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite9
Infravision2

Offense: Mainhand

Damage63
Accuracy48
Crit Chance6%
APR10
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower7
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+6%
All0%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)40.883307766991 (81.030927835052%)
Defense26
Ranged Defense26
Fatigue1
Physical Save26
Spell Save31
Mental Save4

Defense: Resistances

Light+ 13%( 70%)
Nature+ 10%( 70%)
Blight+ 15%( 70%)
Cold+ 12%( 70%)
Fire+ 24%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance26%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
5/5
1/5
1/5
1/5
Technique / Combat veteran1.50
3/5
5/5
1/5
0/5
Technique / Shield offense1.30
1/5
1/5
3/5
3/5

Generic Talents

Race / Dwarf1.00
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
2/5
4/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
2/5
4/5
0/5
4/5
4/5
0/5

Effects

Quests

active
active
done
done
done
done
done
done
active
done
active
active
active
done
done
done
done
done

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Antimagic! Completed antimagic training in the Ziguranth camp.
By Morlack the Dwarf Bulwark level 18
8th Iron 123rd year of Ascendancy at 07:27
see stats
Curse Lifter Killed Ben Cruthdar the Cursed.
By Morlack the Dwarf Bulwark level 11
11st Profit 122nd year of Ascendancy at 02:08
see stats
Exterminator Killed 1000 creatures.
By Morlack the Dwarf Bulwark level 18
16th Shortage 122nd year of Ascendancy at 16:40
see stats
Level 10 Got a character to level 10.
By Morlack the Dwarf Bulwark level 10
4th Profit 122nd year of Ascendancy at 17:25
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Morlack the Dwarf Bulwark level 11
22nd Profit 122nd year of Ascendancy at 16:59
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Morlack the Dwarf Bulwark level 5
18th Voratun 122nd year of Ascendancy at 06:17
see stats
The Arena Unlocked Arena mode.
By Morlack the Dwarf Bulwark level 7
2nd Profit 122nd year of Ascendancy at 05:17
see stats
Thralless Freed at least 30 enthralled slaves in the slavers' compound.
By Morlack the Dwarf Bulwark level 16
8th Wealth 122nd year of Ascendancy at 12:04
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Morlack the Dwarf Bulwark level 18
20th Shortage 122nd year of Ascendancy at 21:51
see stats

Log

Talent Infusion: Healing is ready to use.

Weirdling Beast misses Morlack.

Talent Vitality is ready to use.
Talent Resilience of the Dwarves is ready to use.
Weirdling Beast uses
Mind Sear.
Weirdling Beast hits Morlack for 122 mind damage.

There is a stair back to the lake of Nur here (press '' or right click to use).

There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
Netherworm mass is not dazed anymore.

Netherworm mass is not dazed anymore.

Netherworm mass is not dazed anymore.

Netherworm mass is not dazed anymore.

Netherworm mass is not dazed anymore.

Netherworm mass is not dazed anymore.

Netherworm mass is not dazed anymore.

Netherworm mass is fully armored again.

Netherworm mass is not dazed anymore.

Saving game...

Saving done.

You notice a hole that could fit the gem key you found earlier, inserting it reveals the passage to the next level.
There is a stair back to the lake of Nur here (press '' or right click to use).
Saving game...

Saving done.

There is an entrance to the Sher'Tul ruins here (press '' or right click to use).
Saving game...

Saving done.