Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.7 |
Addons | Go to Landmark 1.1.0Adds a new game menu option "Show known Landmarks", which presents a list of landmarks (up/down stairs, golden chests, zone entrances and the like) that you've seen on the current level and allows you to go to them or view them on the map. You can also set your own landmarks for later reference by right-clicking on the map and choosing "Set landmark". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Items Vault 1.6.0Donators/Buyers bonus! Full Respecialization 1.5.5Allows full control over respecialization at any time. Grants the ability to respecialize all your attributes: stats, talents, categories, and prodigies. Categories no longer have a cap. |
Campaign | Maj'Eyal |
Mode | Insane Adventure |
Sex | Male |
Race | Shalore |
Class | Temporal Warden |
Level / Exp | 9 / 85% |
Size | medium |
Lifes / Deaths | Killed by gladiator at level 5 on the 1st Mirth 122nd year of Ascendancy at 12:39 0 / 5Killed by assassin at level 7 on the 5th Mirth 122nd year of Ascendancy at 05:37 Killed by thief at level 7 on the 5th Mirth 122nd year of Ascendancy at 08:30 Killed by thief at level 7 on the 5th Mirth 122nd year of Ascendancy at 09:48 Killed by Lisodhenor the rattlesnake at level 9 on the 1st Flare 122nd year of Ascendancy at 14:29 |
Primary Stats
Strength | 13 (base 12) |
Dexterity | 26 (base 19) |
Constitution | 16 (base 10) |
Magic | 40 (base 33) |
Willpower | 19 (base 12) |
Cunning | 17 (base 10) |
Resources
Life | -58/274 |
Paradox | 473 |
Healing Factor | 1.0483870967742 |
Regeneration | 14.744238856303 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 6 |
Offense: Mainhand
Damage | 41 |
Accuracy | 37 |
Crit Chance | 8% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | 19 |
Accuracy | 37 |
Crit Chance | 9% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 32 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 22 |
Crit Chance | 7% |
Speed | 1 |
Offense: Damage Bonus
Temporal | +4% |
Arcane | +4% |
Mind | +12% |
All | 0% |
Offense: Damage Penetration
Physical | +15% |
Cold | +5% |
Temporal | +15% |
Defense: Base
Armour (hardiness) | 30 (30%) |
Defense | 20 |
Ranged Defense | 20 |
Fatigue | 7 |
Physical Save | 20 |
Spell Save | 21 |
Mental Save | 24 |
Defense: Resistances
Acid | + 3%( 70%) |
Light | + 21%( 70%) |
Temporal | + 23%( 70%) |
Darkness | + 22%( 70%) |
Lightning | + 11%( 70%) |
Cold | + 11%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Teleport Resistance | 10% |
Stun Resistance | 23% |
Instadeath Resistance | 100% |
Confusion Resistance | 20% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 71 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
Chronomancy / Bow Threading | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 0/5 |
Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Combat | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Chronomancy / Temporal Guardian | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Chronomancy / Blade Threading | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Generic Talents
Chronomancy / Chronomancy | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Chronomancy / Spacetime Weaving | 1.30 |
| 4/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Race / Shalore | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
talent | Weapon Folding |
detrimental effect | The more you use runes, the longer they will take to recharge (+2 cooldowns). Runic Saturation |
beneficial effect | Each turn will fire an arrow at Lisodhenor the rattlesnake. Arrow Echoes |
beneficial effect | The target is regaining 14 life per turn and refreshing talents at twice the normal rate. Invigorate |
detrimental effect | The target is poisoned, taking 28.94 nature damage per turn. Poison |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you improved Constitution by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved Dexterity by +5. | done |
Escort the repented thief to the recall portal on level 3 of Scintillating Caves. Escort: repented thief (level 3 of Scintillating Caves) | active |
The unhallowed morass is the name of the 'zone' surrounding Point Zero. Future EchoesThe temporal spiders that inhabit it are growing restless and started attacking at random. You need to investigate what is going on. * You have explored the morass and destroyed the weaver queen, finding strange traces on it. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
On feet | Burncrack the pair of rough leather boots (0 def, 1 armour) Burncrack the pair of rough leather boots (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes stats: +2 Cun / +1 Con Changes resistances penetration: +15% physical Physical save: +11 (+6 eff.) Mental save: +11 (+5 eff.) Teleport immunity: +10% A pair of boots made of leather. |
Light source | bright brass lantern of health bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +41.00 Light radius: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | rough leather cap 'Eilinavena' (0 def, 1 armour) rough leather cap 'Eilinavena' (0 def, 1 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +2 Mag Changes resistances: +11% light / +11% darkness Changes resistances penetration: +15% temporal Spell save: +3 (+2 eff.) Mana when firing critical spell: +1.00 Maximum mana: +20.00 Spellpower: +5 (+3 eff.) A cap made of leather. |
On hands | temporal rough leather gloves of magic (+3) (0 def, 1 armour) temporal rough leather gloves of magic (+3) (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 temporal Damage (Ranged): 7 temporal Changes stats: +3 Mag Changes resistances: +7% temporal Changes damage: +4% arcane / +4% temporal Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | elm totem of healing [power 116] (10.5/15 cooldown) elm totem of healing [power 116] (10.5/15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 1 It can be used to heal yourself and all friendly characters within 10 spaces for 116 Activation puts all charms on cooldown for 15 turns. Natural totems are made by powerful wilders to store nature power. |
On fingers | warrior's copper ring of clarity warrior's copper ring of clarityCrafted by a master Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Mental save: +5 (+2 eff.) Confusion immunity: +20% Rings can have magical properties. |
Around neck | Adubressra the copper amulet Adubressra the copper amuletInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% lightning Changes damage: +12% mind Critical mult.: +5.00% Stun/Freeze immunity: +23% Psi when hit: +0.04 Mindpower: +5 (+3 eff.) Mental crit. chance: +1% Amulets can have magical properties. |
In main hand | arcing iron longsword (12.5-17.5 power, 2 apr) arcing iron longsword (12.5-17.5 power, 2 apr)Requires: - Magic 11 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 12.5 - 17.5 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 55 damage Sharp, long, and deadly. |
Around waist | rough leather belt 'Vorukira' rough leather belt 'Vorukira'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Changes stats: +4 Cun / +4 Wil Changes resistances: +3% acid Damage against: +16% Summoned Reduced damage from: +16% Summoned Only die when reaching: -40.00 life A belt that goes around your waist. |
In off hand | arcing iron dagger of massacre (16-20.8 power, 5 apr) arcing iron dagger of massacre (16-20.8 power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Base power: 16.0 - 20.8 Uses stats: 45% Dex, 45% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 55 damage Sharp, short and deadly. |
Cloak | Freezemight the linen cloak (1 def, 11 armour) Freezemight the linen cloak (1 def, 11 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +11 Defense: +1 (+0 eff.) Changes stats: +1 Dex Changes resistances: +11% cold Changes resistances penetration: +5% cold Reduces incoming crit damage: 5.00% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | prismatic rough leather armour of temporal resistance (3 def, 2 armour) prismatic rough leather armour of temporal resistance (3 def, 2 armour)Requires: - Strength 10 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+1 eff.) Fatigue: +6% Changes resistances: +16% temporal / +10% light / +11% darkness A suit of armour made of leather. |
Inventory
blink rune of the duelist (range 4; phase 13; cd 17) blink rune of the duelist (range 4; phase 13; cd 17)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 19 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 13%, your defense is increased by 13 and all your resistances by 13%. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
rough leather cap 'Elatta' (0 def, 1 armour) rough leather cap 'Elatta' (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Dex Changes resistances: +9% acid / +3% cold / +6% nature Spell save: +6 (+3 eff.) A cap made of leather. |
shielding linen wizard hat (1 def, 0 armour) shielding linen wizard hat (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Changes stats: +2 Mag Spell save: +5 (+3 eff.) A pointy cloth hat, very wizardly... |
2 agate 2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
47 alchemist agate 47 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
3 spinel 3 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Borovor BorovorInfused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +4 Wil Changes resistances: +12% lightning / +12% acid Changes damage: +6% mind Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
2 ametrine 2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Xamthin the Shalore Temporal Warden level 5
1st Mirth 122nd year of Ascendancy at 14:10 see stats
Log
Poison from Lisodhenor the rattlesnake hits Xamthin for (7 to ice), 11 nature (11 total damage).
Xamthin casts Invigorate.
Xamthin is invigorated.
Lisodhenor the rattlesnake hits Xamthin for (17 to ice), 25 physical, (2 to ice), 3 fire (28 total damage).
Poison from Lisodhenor the rattlesnake hits Xamthin for (7 to ice), 11 nature (11 total damage).
Lisodhenor the rattlesnake hits Xamthin for (18 to ice), 27 physical, (2 to ice), 3 fire (30 total damage).
Xamthin casts Warp Blade.
Xamthin warps space-time to equip: arcing iron longsword
arcing iron dagger of massacre.
Xamthin warps space-time to equip: steady elm longbow of cold
quiver of elm arrows of wind.
Xamthin hits Iceblock for 5 physical, 3 arcane, 3 temporal, 7 temporal (17 total damage).
Xamthin is free from the ice.
Xamthin is not stunned anymore.
Talent Arrow Stitching is ready to use.
Lisodhenor the rattlesnake hits Xamthin for (15 to ice), 22 physical, (2 to ice), 3 fire (25 total damage).
Poison from Lisodhenor the rattlesnake hits Xamthin for (7 to ice), 11 nature (11 total damage).
Xamthin's Arrow Echoes hits Lisodhenor the rattlesnake for (6 flat reduction), 27 physical, (6 flat reduction), 2 temporal, (6 flat reduction), 3 cold, (6 flat reduction), 8 temporal (40 total damage).
Reality asserts itself and forces the wormhole shut.
Xamthin casts Warp Blade.
Xamthin warps space-time to equip: arcing iron longsword
arcing iron dagger of massacre.
Lisodhenor the rattlesnake resists the blindness!
Xamthin hits Lisodhenor the rattlesnake for (6 flat reduction), 24 temporal, (6 flat reduction), 23 physical, (5 flat reduction), 0 temporal, (6 flat reduction), 8 temporal, (6 flat reduction), 9 temporal, (6 flat reduction), 9 physical, (5 flat reduction), 0 temporal, (6 flat reduction), 8 temporal (82 total damage).
White crystal casts Phase Door.
Lisodhenor the rattlesnake hits Xamthin for 30 physical damage.
Xamthin the level 9 shalore temporal warden was decapitated to death by Lisodhenor the rattlesnake on level 3 of Scintillating Caves.
Xamthin deactivates Weapon Folding.
Xamthin stops being poisoned.
Xamthin is no longer invigorated.