Imri the level 50 Orc Archer by firmament

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassArcher
Level / Exp50 / 2281%
Sizemedium
Lifes / Deaths

Primary Stats

Strength119 (base 60)
Dexterity95 (base 60)
Constitution53 (base 28)
Magic41 (base 11)
Willpower39 (base 10)
Cunning93 (base 60)

Resources

Psi119/119
Life1576/1576
Positive177/177
Stamina284/284
Steam100/100
Healing Factor1.5945784192899
Regeneration15.480231780173

Speed

Mental-2.2204460492503E-14%
Attack0%
Movement+32.64892493468%
Spell0%
Global+100%

Vision

Sight13
Lite11.420526275297
Infravision9
See Stealth61.527245065421
See Invisible61.527245065421

Offense: Mainhand

Damage221
Accuracy99
Crit Chance99%
APR35
Speed1.00

Offense: Spell

Spellpower52
Crit Chance46%
Speed1

Offense: Mind

Mindpower54
Crit Chance46%
Speed1

Offense: Damage Bonus

Physical+39%
Lightning+20%
Arcane+36%
All+2%

Offense: Damage Penetration

Light+60%
Temporal+65%
Physical+110%
Cold+84%
All+55%

Defense: Base

Armour (hardiness)19 (59.091058114209%)
Defense105
Ranged Defense105
Fatigue0
Physical Save56
Spell Save46
Mental Save44

Defense: Resistances

Acid+ 11%( 70%)
Blight+ 38%( 70%)
Arcane+ 33%( 70%)
Cold+ 52%( 70%)
All+ 11%( 70%)
Lightning+ 70%( 70%)
Temporal+ 19%( 70%)
Physical+ 13%( 70%)
Darkness+ 65%( 70%)
Fire+ 19%( 70%)
Nature+ 33%( 70%)

Defense: Immunities

Teleport Resistance100%
Disarm Resistance100%
Silence Resistance73%
Confusion Resistance20%
Knockback Resistance0%
Pinning Resistance25%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Technique / Combat techniques1.00
1/5
1/5
2/5
5/5
Technique / Sniper1.30
3/5
1/5
3/5
0/5
Technique / Archery training1.30
2/5
1/5
4/5
1/5
Technique / Archery prowess1.30
3/5
1/5
4/5
2/5
Technique / Combat veteran1.00
1/5
1/5
1/5
1/5
Cunning / Poisons1.00
2/5
1/5
5/5
3/5
Technique / Reflexes1.30
1/5
1/5
1/5
1/5
Technique / Marksmanship1.30
5/5
4/5
1/5
4/5

Generic Talents

Celestial / Chants1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.70
1/5
1/5
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Physics1.00
3/5
1/5
1/5
0/5
Psionic / Augmented mobility1.00
1/5
3/5
1/5
1/5
Psionic / Feedback1.00
1/5
1/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Technique / Mobility1.00
2/5
1/5
1/5
3/5
Cunning / Scoundrel1.00
1/5
2/5
1/5
3/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Imri the Orc Archer level 29
2nd Pain 124th year of Ascendancy at 06:36
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Imri the Orc Archer level 14
28th Retaking 124th year of Ascendancy at 19:48
see stats
Catch that Plumpkin! (Insane (Roguelike) difficulty) Finish the Plumpkin event.
By Imri the Orc Archer level 36
11st Dearth 124th year of Ascendancy at 21:03
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Imri the Orc Archer level 50
36th Destruction 124th year of Ascendancy at 00:26
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Imri the Orc Archer level 36
20th Dearth 124th year of Ascendancy at 11:37
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Imri the Orc Archer level 32
31st Pain 124th year of Ascendancy at 18:51
see stats
Imp'ing Away (Insane (Roguelike) difficulty) You have spared the last remnants of the Atmos Tribe, showing mercy where others gave none to the orcs.
By Imri the Orc Archer level 50
7th Remembrance 125th year of Ascendancy at 13:10
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Imri the Orc Archer level 10
18th Retaking 124th year of Ascendancy at 15:56
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Imri the Orc Archer level 20
2nd Revenge 124th year of Ascendancy at 23:37
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Imri the Orc Archer level 30
30th Pain 124th year of Ascendancy at 15:03
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Imri the Orc Archer level 40
36th Dearth 124th year of Ascendancy at 05:35
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Imri the Orc Archer level 50
22nd Destruction 124th year of Ascendancy at 04:07
see stats
Once Upon A Time, In the West... (Insane (Roguelike) difficulty) Hear the Eidolon's retelling of the Scourge from the West's journey.
By Imri the Orc Archer level 50
36th Remembrance 125th year of Ascendancy at 05:46
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Imri the Orc Archer level 50
39th Destruction 124th year of Ascendancy at 14:40
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Imri the Orc Archer level 33
32nd Pain 124th year of Ascendancy at 10:23
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Imri the Orc Archer level 50
22nd Destruction 124th year of Ascendancy at 10:46
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Imri the Orc Archer level 26
24th Revenge 124th year of Ascendancy at 07:58
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Imri the Orc Archer level 50
6th Remembrance 125th year of Ascendancy at 23:49
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Imri the Orc Archer level 45
44th Loss 124th year of Ascendancy at 13:58
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Imri the Orc Archer level 50
47th Destruction 124th year of Ascendancy at 02:00
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Imri the Orc Archer level 36
11st Dearth 124th year of Ascendancy at 20:28
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Imri the Orc Archer level 17
36th Retaking 124th year of Ascendancy at 20:48
see stats

Log

You gain 6.36 gold from the melting of hateful stralite dagger of crippling (30-40 power, 9 apr).
You collect a new ingredient:
lump of stralite (1).
You gain 7.04 gold from the melting of
truestriking stralite greatmaul of torment (54-81 power, 3 apr).
There is a Strange temporal disruption here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 38th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:15.

Ran for 14 turns (stop reason: hostile spotted to the northwest (Sun Paladins patrol)).


Today is the 39th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.


Today is the 40th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.


Today is the 41st Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.


Today is the 42nd Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:25.

There is a Entrance to the Sunwall Outpost here (press '' or right click to use).

Today is the 43rd Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 02:35.

Today is the 44th Remembrance of the 125th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:58.

There is a Kruk Pride (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

You detach
voratun crystal edge from your Isoma the dragonbone longbow.
You attach
voratun silver filigree to your Isoma the dragonbone longbow .