castbones the level 1 Skeleton Archmage by just_took_a_big_shit

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp1 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution11 (base 11)
Magic17 (base 17)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life94/94
Mana115/115
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense4
Ranged Defense4
Fatigue0
Physical Save9
Spell Save10
Mental Save8

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Lore found: note from the Necromancer
You can read all your collected lore in the game menu, by pressing Escape.

Ran for 3 turns (stop reason: learnt lore).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northeast (degenerated skeleton warrior)).


Castbones casts
Manathrust.
Castbones's Manathrust hits Degenerated skeleton warrior for
45 arcane damage.

Degenerated skeleton warrior hits castbones for 22 physical, 7 darkness, 7 nature (35 total damage).
Castbones casts
Lightning.
castbones hits Degenerated skeleton warrior for 84 lightning damage.
castbones killed Degenerated skeleton warrior!

Resting starts...

Talent Manathrust is ready to use.
Talent Lightning is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


You pickup 0.75 gold pieces.

Castbones picks up (a.):
shimmering elm magestaff (10-12 power, 2 apr, cold element).
Castbones picks up (b.):
mossy mindstar (2-2.2 power, 12 apr, nature damage).
Ran for 3 turns (stop reason: hostile spotted to the northeast (giant rabbit)).