punch the level 50 Orc Brawler by ScottieKills

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeEasy Exploration
SexMale
RaceOrc
ClassBrawler
Level / Exp50 / 981%
Sizemedium
Lifes / Deaths

Primary Stats

Strength107 (base 60)
Dexterity98 (base 60)
Constitution83 (base 29)
Magic34 (base 10)
Willpower37 (base 10)
Cunning104 (base 60)

Resources

Life1612/1612
Stamina304/304
Steam100/100
Healing Factor0.93356402885964
Regeneration1.1669550360745

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible6

Offense: Barehand

Damage138
Accuracy64
Crit Chance40%
APR2
Speed0.80

Offense: Spell

Spellpower22
Crit Chance29%
Speed1

Offense: Mind

Mindpower59
Crit Chance29%
Speed1

Offense: Damage Bonus

Darkness+12%
Fire+16%
Nature+26%
Physical-7%
Cold+14%
All0%

Offense: Damage Penetration

Physical+10%
Lightning+5%
Fire+15%
Nature+35%

Defense: Base

Armour (hardiness)25 (44.574340358689%)
Defense73
Ranged Defense73
Fatigue8.1710401681608
Physical Save57
Spell Save44
Mental Save48

Defense: Resistances

Acid+ 50%( 70%)
Blight+ 30%( 70%)
Arcane+ 25%( 70%)
Cold+ 70%( 70%)
All+ 12%( 70%)
Physical+ 15%( 70%)
Lightning+ 70%( 70%)
Light+ 30%( 70%)
Temporal+ 53%( 70%)
Mind+ 23%( 70%)
Darkness+ 51%( 70%)
Fire+ 70%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Disarm Resistance40%
Instadeath Resistance100%
Confusion Resistance0%
Silence Resistance50%
Stun Resistance80%
Poison Resistance50%
Knockback Resistance30%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.30
5/5
5/5
1/5
5/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
5/5
1/5
5/5
Technique / Grappling1.30
5/5
5/5
0/5
0/5
Technique / Pugilism1.30
5/5
4/5
3/5
4/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Unarmed discipline1.30
5/5
5/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
5/5
5/5
5/5
5/5
Technique / Combat training1.00
5/5
1/5
2/5
0/5
0/5
0/5
Race / Orc1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
3/5
0/5
Steamtech / Physics1.00
5/5
1/5
3/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
beneficial effect

Quests

done
done
done
done
active
done
done
done
done
active
done
done
done
done
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Log

Quest 'Mystery of the Yetis' is done! (Press 'j' to see the quest log)
Quest 'Mystery of the Yetis' completed! (Press 'j' to see the quest log)
Guardian psi-ghost says: 'Soon...'


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Guardian psi-ghost says: 'The day is drawing near...'

Guardian psi-ghost says: 'They will come back...'

There is a Stair to the cave here (press '' or right click to use).
Ran for 12 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Guardian psi-ghost says: 'It is approaching...'

Guardian psi-ghost says: 'It is approaching...'


You don't see how to get there...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Stair to the cave here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.