OgreWyrm the level 5 Ogre Wyrmic by xerolimitsx

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceOgre
ClassWyrmic
Level / Exp5 / 85%
Sizebig
Lifes / Deaths

Primary Stats

Strength21 (base 15)
Dexterity9 (base 10)
Constitution14 (base 12)
Magic12 (base 10)
Willpower20 (base 15)
Cunning16 (base 10)

Resources

Life243/253
Equilibrium4
Healing Factor1.0326086956522
Regeneration2.2255450997562

Speed

Mental0%
Attack0%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth10
See Invisible10

Offense: Mainhand

Damage30
Accuracy20
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance3%
Speed1

Offense: Mind

Mindpower23
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+5%
Acid+10%

Defense: Base

Armour (hardiness)19.335093952971 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue19
Physical Save25
Spell Save17
Mental Save22

Defense: Resistances

Acid+ 20%( 70%)
Lightning+ 1%( 70%)
Nature+ 10%( 70%)
Physical+ 1%( 70%)
Cold+ 1%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

active
failed
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Log

Talent Rune: Shielding is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


OgreWyrm picks up (h.):
pouch of iron shots (15/15, 105% power, 1 apr).
There is a ladder to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


OgreWyrm wears (replacing
radiant rough leather gloves of dexterity (+2) (0 def, 1 armour)): Sludgegrip (0 def, 0 armour).

OgreWyrm wears (replacing
mindwoven linen wizard hat (1 def, 0 armour)): stabilizing iron helm of constitution (+2) (0 def, 3 armour).

You gain 0.67 gold from the transmogrification of
iron plate armour of fire resistance (0 def, 7 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 105% power, 1 apr).
You gain 1.05 gold from the transmogrification of
horrifying mossy mindstar (75% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron battleaxe (112% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (110% power, 1 apr).
You gain 2.72 gold from the transmogrification of
stabilizing copper amulet of cunning (+3).
You gain 2.00 gold from the transmogrification of
blink rune of the sneak (range 3; phase 12; cd 20).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.