DAOIST DADDY 11 the level 3 Skeleton Temporal Warden by Jahona

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp3 / 44%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity20 (base 13)
Constitution10 (base 10)
Magic23 (base 23)
Willpower12 (base 12)
Cunning10 (base 10)

Resources

Life-3/133
Paradox352
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy26
Crit Chance1%
APR5
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)2 (30%)
Defense10
Ranged Defense10
Fatigue6
Physical Save9
Spell Save12
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
0/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
3/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
1/5
0/5
0/5
0/5
Chronomancy / Blade Threading1.30
1/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Main armor
Quiver
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Warp Mine Away is ready to use.

DAOIST DADDY 11 picks up (h.):
citrine.

Ran for 2 turns (stop reason: interesting terrain).


DAOIST DADDY 11 casts
Warp Mine Away.
Skeleton archer shoots!

DAOIST DADDY 11 casts
Warp Mine Toward.
Skeleton archer's Shoot hits
DAOIST DADDY 11 for 65 physical, 9 fire (74 total damage).
Skeleton archer shoots!

Skeleton archer triggers a trap (DAOIST DADDY 11's warp mine: away)!

Skeleton archer resists the teleport!


DAOIST DADDY 11's warp mine: away hits Skeleton archer for
40 temporal, 40 physical (80 total damage).
Skeleton archer shoots!

Skeleton archer shoots!

Skeleton archer shoots!

Skeleton archer triggers a trap (DAOIST DADDY 11's warp mine: away)!


DAOIST DADDY 11's warp mine: away hits Skeleton archer for
40 temporal, 40 physical (80 total damage).

Ran for 2 turns (stop reason: taken damage).

Skeleton archer's Shoot hits
DAOIST DADDY 11 for 64 physical damage.
DAOIST DADDY 11 the level 3 skeleton temporal warden was pierced to death by a skeleton archer on level 1 of Blighted Ruins.