DAOIST the level 8 Thalore Archer by Jahona

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceThalore
ClassArcher
Level / Exp8 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 19)
Dexterity38 (base 32)
Constitution11 (base 10)
Magic8 (base 10)
Willpower13 (base 10)
Cunning12 (base 12)

Resources

Life208/208
Stamina110/110
Healing Factor1.0097162075846
Regeneration2.2718614670654

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth30.703251193202
See Invisible31.703251193202

Offense: Mainhand

Damage53
Accuracy45
Crit Chance2%
APR20
Speed1.00

Offense: Spell

Spellpower4
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+5%
Cold+14%

Defense: Base

Armour (hardiness)3 (38.594633868923%)
Defense33
Ranged Defense33
Fatigue0
Physical Save12
Spell Save7
Mental Save20

Defense: Resistances

Blight+ 10%( 70%)
Nature+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
4/5
2/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
2/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5
Race / Thalore1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Quiver
On hands
Tool
Around neck
Main armor
In main hand
Light source
Cloak
Around waist

Inventory

Achievements

Log

Rested for 15 turns (stop reason: all resources and life at maximum).

DAOIST picks up (k.):
Carrionkin the linen cloak (1 def, 0 armour).
You pickup 0.65 gold pieces.

DAOIST picks up (m.):
Lightninglace (0 def, 3 armour).
DAOIST picks up (o.):
iron gauntlets (0 def, 1 armour).
Ran for 5 turns (stop reason: hostile spotted to the northeast (green worm mass)).


DAOIST shoots!
You collect a new ingredient:
green worm (1).
DAOIST's Shoot hits Green worm mass for
89 physical damage.
DAOIST's Shoot killed Green worm mass!

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Talent Steady Shot is ready to use.
There is a way to the next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).