Reassembler the level 8 Skeleton Annihilator by 3iller

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceSkeleton
ClassAnnihilator
Level / Exp8 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength35 (base 10)
Dexterity45 (base 21)
Constitution13 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning32 (base 32)

Resources

Life192/196
Steam100/100
Healing Factor1.0283363011315
Regeneration2.5194239377722

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision4
See Stealth25.913931828235
See Invisible25.913931828235

Offense: Mainhand

Damage29
Accuracy41
Crit Chance13%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+18%
Nature+4%

Defense: Base

Armour (hardiness)27.522593642275 (62.32946707186%)
Defense26
Ranged Defense26
Fatigue23
Physical Save24
Spell Save7
Mental Save15

Defense: Resistances

Fire+ 40%( 70%)
All 0%( 70%)
Physical+ 1%( 70%)
Cold+ 5%( 70%)
Nature+ 5%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
1/5
1/5
0/5
0/5
Steamtech / Magnetism1.30
0/5
0/5
0/5
0/5
Steamtech / Heavy weapons1.30
2/5
0/5
0/5
0/5
Steamtech / Gadgets1.30
5/5
1/5
0/5
0/5
Steamtech / Turrets1.30
3/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
5/5
1/5
0/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
0/5
0/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
active
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 36 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

There is nowhere left to explore.

Reassembler wears:
Glorudhethra the copper amulet.

Reassembler wears:
warrior's copper ring of fire (+20%).

Reassembler wears:
insulating pair of iron boots (0 def, 3 armour).

You gain 3.07 gold from the melting of
bright brass lantern.
You gain 2.89 gold from the melting of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You collect a new ingredient:
lump of iron (1).
You gain 1.76 gold from the melting of
impenetrable iron mail armour of temporal resistance (2 def, 10 armour).
You gain 1.11 gold from the melting of
mindwoven linen robe of fire (+7%) (0 def, 0 armour).
You gain 3.00 gold from the melting of
Kor's Fall (10-12 power, 0 apr, darkness element).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Exoskeleton
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

EUREKA!
Learnt new tinker schematic:
Spring Grapple
Saving game...

Saving done.