Dinglehop the level 3 Cornac Brawler by ddildine

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp3 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity20 (base 18)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 14)

Resources

Life174/174
Stamina106/106
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Barehand

Damage23
Accuracy27
Crit Chance2%
APR1
Speed0.80

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)8 (44.574340358689%)
Defense26
Ranged Defense26
Fatigue0
Physical Save10
Spell Save7
Mental Save8

Defense: Resistances

Cold+ 9%( 70%)
Physical+ 6%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
3/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Finishing moves1.30
2/5
0/5
0/5
0/5
Cunning / Tactical1.30
1/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
1/5
0/5
0/5

Effects

talent

Quests

active

Equipment

Around neck
Main armor
Light source
Cloak
On hands

Inventory

Achievements

Log

Dinglehop throws two quick punches.
Dinglehop hits Elemental crystal for 16 physical, 15 physical (33 total damage).

Dinglehop hits Elemental crystal for 15 physical damage.
Dinglehop killed Elemental crystal!

Dinglehop picks up (f.):
slime-covered iron greatsword of erosion (16-25 power, 1 apr).
Talent Double Strike is ready to use.

Dinglehop picks up (d.):
clarifying copper amulet of strength (+2).

Dinglehop uses
Infusion: Healing.
Dinglehop receives 50 healing from Infusion: Healing.
Dinglehop uses
Infusion: Regeneration.
Dinglehop starts regenerating health quickly.


Dinglehop deactivates
Striking Stance.
Dinglehop activates
Striking Stance.
Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Dinglehop stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Healing is ready to use.
Talent Vitality is ready to use.
Ran for 18 turns (stop reason: at door).


There is a collapsed tower here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).