MadNecr the level 6 Vampire Necromancer by xz123

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeMadness Adventure
SexMale
RaceVampire
ClassNecromancer
Level / Exp6 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 25)
Dexterity34 (base 25)
Constitution34 (base 25)
Magic38 (base 29)
Willpower38 (base 29)
Cunning36 (base 29)

Resources

Life247/247
Mana75/85
Souls14/16
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision8
See Stealth5.2954785265105
See Invisible12.30764695813

Offense: Mainhand

Damage20
Accuracy30
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower33
Crit Chance13%
Speed1

Offense: Mind

Mindpower33
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save21
Spell Save23
Mental Save22

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%
Bleed Resistance100%
Knockback Resistance20%
Fear Resistance100%
Pinning Resistance22%
Poison Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
5/5
3/5
0/5
0/5
Spell / Nightfall1.30
5/5
3/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
3/5
0/5
0/5
Spell / Grave1.30
5/5
3/5
0/5
0/5
Spell / Necrosis1.70
5/5
3/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
5/5
2/5
0/5
0/5
Spell / Divination1.20
5/5
2/5
0/5
0/5
Spell / Conveyance1.20
5/5
2/5
0/5
0/5
Undead / Vampire1.10
5/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

active
done
done

Equipment

On hands
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

The Arena (Madness (Adventure) difficulty) Unlocked Arena mode.
By MadNecr the Vampire Necromancer level 6
6th Mirth 122nd year of Ascendancy at 11:53
see stats

Log

Talent Rune: Heat Beam is ready to use.
Talent Rune: Manasurge is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

You pickup 0.70 gold pieces.

You pickup 1.00 gold pieces.

MadNecr picks up (b.):
steel mace of massacre (20.5-28.7 power, 3 apr).
You pickup 0.95 gold pieces.

MadNecr picks up (h.):
storming pouch of iron shots (17/17, 13.5-16.2 power, 1 apr).
There is an exit to Derth here (press '' or right click to use).
Ran for 8 turns (stop reason: at exit).


MadNecr deactivates Necrotic Aura.

MadNecr activates Necrotic Aura.

MadNecr deactivates Blurred Mortality.

MadNecr activates Blurred Mortality.

MadNecr deactivates Animus Hoarder.

MadNecr activates Animus Hoarder.

MadNecr deactivates Necrotic Aura.

MadNecr activates Necrotic Aura.

MadNecr deactivates Will o' the Wisp.

MadNecr activates Will o' the Wisp.

MadNecr deactivates Keen Senses.

MadNecr activates Keen Senses.

MadNecr deactivates Animus Hoarder.

MadNecr deactivates Necrotic Aura.

MadNecr deactivates Blurred Mortality.

MadNecr deactivates Keen Senses.

MadNecr deactivates Will o' the Wisp.