Nyarla The All Consuming the level 5 Skeleton Adventurer by Sacchin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceSkeleton
ClassAdventurer
Level / Exp5 / 16%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 12)
Dexterity31 (base 12)
Constitution12 (base 12)
Magic19 (base 19)
Willpower12 (base 12)
Cunning20 (base 20)

Resources

Life165/165
Stamina97/97
Psi92/92
Healing Factor1.0191526171258
Regeneration2.4969239119582

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage23
Accuracy30
Crit Chance4%
APR1
Speed0.80

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)6.5 (43.579428603723%)
Defense21
Ranged Defense21
Fatigue12
Physical Save14
Spell Save10
Mental Save11

Defense: Resistances

Acid+ 16%( 70%)
Light+ 11%( 70%)
Darkness+ 12%( 70%)
Lightning+ 10%( 70%)
Cold+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance28%
Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance21%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.00
1/5
1/5
0/5
0/5
Technique / Magical combat1.00
1/5
1/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Psionic / Psi-fighting1.00
1/5
1/5
0/5
0/5
Demented / Tentacles1.00
1/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
3/5
0/5
0/5
0/5
Technique / Unarmed training1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

active
done

Equipment

Psionic focus
Around neck
Main armor
On hands
Light source
Cloak
On head

Inventory

Achievements

Log

Resting starts...
Rested for 16 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 60 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).


Nyarla The All Consuming wears (replacing
linen wizard hat of nature (+15%) (1 def, 0 armour)): Cloud Caller (0 def, 0 armour).

Nyarla The All Consuming wears (replacing
rough leather armour (3 def, 2 armour)): rejuvenating iron mail armour of acid resistance (2 def, 4 armour).

You gain 0.81 gold from the melting of
linen wizard hat of frost (+16%) (1 def, 0 armour).
You gain 0.10 gold from the melting of
pair of rough leather boots (0 def, 1 armour).
You gain 0.86 gold from the melting of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 3.00 gold from the melting of
Coral Spray (8 def, 8 armour, 48 block).
You gain 0.10 gold from the melting of
quiver of elm arrows (19/19, 104% power, 5 apr).
You gain 1.34 gold from the melting of
elm longbow of lightning.
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron longsword (105% power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.03 gold from the melting of
flaming iron greatmaul (116% power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.92 gold from the melting of
balanced iron greatmaul (117% power, 1 apr).
You gain 2.29 gold from the melting of
elm vilestaff of illumination (100% power, 2 apr, acid element).
You gain 0.05 gold from the melting of
copper amulet.
You feel very confident walking into this place.