Pyros Eien the level 50 Whitehoof Archmage by Pyros

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.7
Addons
CampaignOrcs
ModeInsane Adventure
SexFemale
RaceWhitehoof
ClassArchmage (Technomancer)
Level / Exp50 / 1746%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 10)
Dexterity39 (base 29)
Constitution28 (base 10)
Magic109 (base 60)
Willpower87 (base 60)
Cunning77 (base 60)

Resources

Life911/1020
Mana310/355
Steam90/90
Positive177/177
Healing Factor1.1363636363637
Regeneration7.102272727273

Speed

Mental0%
Attack0%
Movement+90%
Spell0%
Global+122.75510204082%

Vision

Sight10
Lite-993
Infravision9
See Stealth22.696523728788
See Invisible38.805731805578
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage45
Accuracy30
Crit Chance43%
APR12
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower100
Crit Chance95%
Speed1
Cooldown Reduction26.666666666667

Offense: Mind

Mindpower47
Crit Chance33%
Speed1

Offense: Damage Bonus

Acid+15%
Blight+32%
Arcane+169%
Cold+73%
All+12%
Lightning+49%
Light+34%
Temporal+49%
Physical+49%
Darkness+27%
Fire+49%
Mind+26%

Offense: Damage Penetration

Temporal+5%
Arcane+48%
Cold+5%
All0%

Defense: Base

Armour (hardiness)46.270782127086 (50.629139072848%)
Defense52
Ranged Defense56
Fatigue10
Physical Save48
Spell Save65
Mental Save44

Defense: Resistances

Acid+ 40%( 70%)
Blight+ 46%( 70%)
Arcane+ 70%( 70%)
Cold+ 48%( 70%)
All+ 30%( 70%)
Physical+ 50%( 70%)
Lightning+ 62%( 70%)
Light+ 70%( 80%)
Temporal+ 70%( 70%)
Mind+ 58%( 70%)
Darkness+ 64%( 70%)
Fire+ 40%( 70%)
Nature+ 40%( 70%)

Defense: Immunities

Pinning Resistance100%
Confusion Resistance100%
Poison Resistance100%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Stun Resistance86%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Runes
Runes
Implants
Implants

Class Talents

Spell / Meta1.30
3/5
3/5
4/5
0/5
Spell / Occult technomancy1.68
5/5
5/5
1/5
3/5
Spell / Temporal1.30
1/5
5/5
1/5
3/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.50
5/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.40
5/5
1/5
5/5
4/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
1/5
4/5

Generic Talents

Technique / Combat training1.00
5/5
2/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
3/5
5/5
1/5
2/5
Steamtech / Chemistry1.28
3/5
1/5
1/5
0/5
Steamtech / Physics1.00
2/5
3/5
3/5
0/5
Spell / Divination1.30
1/5
2/5
1/5
1/5
Spell / Conveyance1.30
4/5
4/5
1/5
0/5
Race / Whitehooves1.00
4/5
1/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Adventure) difficulty) Buy an item from an AAA.
By Pyros Eien the Whitehoof Archmage level 10
17th Retaking 124th year of Ascendancy at 11:49
see stats
Across the Narrow Sea (Insane (Adventure) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Pyros Eien the Whitehoof Archmage level 12
27th Retaking 124th year of Ascendancy at 02:56
see stats
Blood on the Moon (Insane (Adventure) difficulty) Kill all of the Star Gazers within 7 game turns.
By Pyros Eien the Whitehoof Archmage level 36
6th Dearth 124th year of Ascendancy at 07:29
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Pyros Eien the Whitehoof Archmage level 48
16th Destruction 124th year of Ascendancy at 23:58
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Pyros Eien the Whitehoof Archmage level 30
27th Pain 124th year of Ascendancy at 14:15
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Pyros Eien the Whitehoof Archmage level 10
17th Retaking 124th year of Ascendancy at 05:43
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Pyros Eien the Whitehoof Archmage level 20
8th Revenge 124th year of Ascendancy at 22:07
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Pyros Eien the Whitehoof Archmage level 30
27th Pain 124th year of Ascendancy at 06:02
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Pyros Eien the Whitehoof Archmage level 40
35th Loss 124th year of Ascendancy at 18:15
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Pyros Eien the Whitehoof Archmage level 50
27th Destruction 124th year of Ascendancy at 06:26
see stats
One Ill Turn Deserves Another (Insane (Adventure) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Pyros Eien the Whitehoof Archmage level 50
27th Remembrance 125th year of Ascendancy at 02:55
see stats
Reclaiming Garkul's Heritage (Insane (Adventure) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Pyros Eien the Whitehoof Archmage level 39
44th Dearth 124th year of Ascendancy at 11:34
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Pyros Eien the Whitehoof Archmage level 35
4th Dearth 124th year of Ascendancy at 22:20
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Pyros Eien the Whitehoof Archmage level 23
39th Revenge 124th year of Ascendancy at 23:08
see stats
The Dead God Rests (Insane (Adventure) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Pyros Eien the Whitehoof Archmage level 50
39th Retaking 125th year of Ascendancy at 09:06
see stats
The High Lady's Destiny (Finale) (Insane (Adventure) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Pyros Eien the Whitehoof Archmage level 45
14th Destruction 124th year of Ascendancy at 20:51
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Pyros Eien the Whitehoof Archmage level 45
14th Destruction 124th year of Ascendancy at 14:37
see stats
This will make a big Omelette! (Insane (Adventure) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Pyros Eien the Whitehoof Archmage level 27
26th Pain 124th year of Ascendancy at 15:11
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Pyros Eien the Whitehoof Archmage level 33
44th Pain 124th year of Ascendancy at 13:41
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Pyros Eien the Whitehoof Archmage level 19
8th Revenge 124th year of Ascendancy at 21:32
see stats

Log

Lore found: Gardanion, the Light of God
You can read all your collected lore in the game menu, by pressing Escape.


The protective shield of Pyros Eien disappears.


Eyed tentacle uses
Mind Sear.
Pyros Eien casts a protective shield just in time!

Your premonition allows you to raise a shield just in time!
Eyed tentacle hits Pyros Eien for (24 flat reduction), (116 to time), 0 mind (0 total damage).
Eyed tentacle hits Oozing tentacle for 331 mind damage.

Amakthel's Mouth is no longer surging arcane power.


The fabric of time around Pyros Eien stabilizes to normal.

The powerful time-altering energies generate a restoration field on Pyros Eien.

Talent Temporal Shield is ready to use.

Pyros Eien deactivates
Quicken Spells.
Pyros Eien deactivates
Metaphasic Spin.
Pyros Eien deactivates
Chant of Fortress.
Pyros Eien deactivates
Essence of Speed.
Pyros Eien deactivates
Keen Senses.
Pyros Eien deactivates
Arcane Shield.
Pyros Eien deactivates
Arcane Power.
Pyros Eien deactivates
Shielding.
Pyros Eien deactivates
Disruption Shield.
The protective shield of Pyros Eien disappears.

Pyros Eien deactivates
Stone Skin.
Pyros Eien deactivates
Pure Aether.
Pyros Eien deactivates
Premonition.