doomon the level 12 Halfling Doomed by sciencebug1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHalfling
ClassDoomed
Level / Exp12 / 48%
Sizesmall
Lifes / Deaths

Primary Stats

Strength16.170224963639 (base 10)
Dexterity23 (base 10)
Constitution11 (base 10)
Magic13.170224963639 (base 10)
Willpower43 (base 37)
Cunning47.340449927278 (base 28)

Resources

Life262/262
Hate34/100
Healing Factor0.77966462936307
Regeneration3.3135746747931

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Invisible4.3404499272777

Offense: Mainhand

Damage15
Accuracy33
Crit Chance15%
APR16
Speed1.00

Offense: Offhand

Damage18
Accuracy33
Crit Chance15%
APR22
Speed1.00

Offense: Spell

Spellpower13
Crit Chance13%
Speed1

Offense: Mind

Mindpower41
Crit Chance16%
Speed1

Offense: Damage Bonus

Lightning+3%
Acid+12%
Light+10%
Nature+5%
Darkness+3%
Physical+22%
Mind+21%
All0%

Offense: Damage Penetration

Nature+5%
Lightning+5%

Defense: Base

Armour (hardiness)19 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save13
Spell Save31
Mental Save30

Defense: Resistances

Acid+ 27%( 70%)
Blight+ 15%( 70%)
Arcane+ 12%( 70%)
Mind+ 9%( 70%)
All+ 7%( 70%)
Darkness+ 11%( 74%)
Light+ 40%( 70%)
Physical+ 23%( 71%)
Nature+ 22%( 70%)

Defense: Immunities

Stun Resistance28%
Confusion Resistance48%
Fear Resistance28%
Instadeath Resistance100%
Poison Resistance20%
Knockback Resistance28%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Cursed / Darkness1.30
0/5
0/5
0/5
0/5
Cursed / Punishments1.30
3/5
2/5
2/5
1/5
Cursed / Shadows1.30
1/5
1/5
1/5
0/5
Cursed / Force of will1.30
2/5
2/5
1/5
1/5

Generic Talents

Cursed / Cursed aura1.00
5/5
4/5
0/5
0/5
Cursed / Cursed form1.00
1/5
2/5
1/5
0/5
Cursed / Gestures1.30
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5

Effects

talent
talent
talent
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By doomon the Halfling Doomed level 10
8th Mirth 122nd year of Ascendancy at 11:22
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By doomon the Halfling Doomed level 9
4th Mirth 122nd year of Ascendancy at 02:26
see stats

Log


You gain 0.97 gold from the transmogrification of
insulating iron helm of dexterity (+2) (Corpses) (0 def, 3 armour).
You gain 0.98 gold from the transmogrification of
grounding iron helm of constitution (+2) (Madness) (0 def, 3 armour).
You gain 1.51 gold from the transmogrification of
shielding linen wizard hat of blight (+11%) (Madness) (1 def, 0 armour).
You gain 7.95 gold from the transmogrification of
Healquencher the pair of rough leather boots (Nightmares) (0 def, 1 armour).
You gain 3.65 gold from the transmogrification of
linen cloak of sorcery (Madness) (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt (Nightmares).
You gain 6.85 gold from the transmogrification of
rejuvenating steel mail armour (Madness) (2 def, 6 armour).
You gain 2.00 gold from the transmogrification of
cleansing steel mail armour of cold resistance (Misfortune) (2 def, 6 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (Corpses) (3 def, 2 armour).
You gain 1.22 gold from the transmogrification of
spellwoven linen robe of darkness (+15%) (Corpses) (0 def, 0 armour).
You gain 1.15 gold from the transmogrification of
mindwoven linen robe of corrosion (+16%) (Madness) (0 def, 0 armour).
You gain 3.25 gold from the transmogrification of
swashbuckler's steel shield (Misfortune) (0 def, 4 armour, 12-15 power, 42 block).
You gain 0.87 gold from the transmogrification of
shocking iron shield of lightning resistance (+16%) (Corpses) (0 def, 2 armour, 8-10 power, 22.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (Shrouds) (0 def, 2 armour, 8-10 power, 23 block).
You gain 0.90 gold from the transmogrification of
flaming iron shield of fire resistance (+16%) (Shrouds) (0 def, 2 armour, 8-10 power, 19.5 block).
You gain 7.65 gold from the transmogrification of
Keromitar the iron shield (Madness) (0 def, 2 armour, 10-12 power, 57 block).
You gain 1.94 gold from the transmogrification of
nature's mossy mindstar of life (Madness) (2-3 power, 12 apr, nature damage).
You gain 11.26 gold from the transmogrification of
Eilinimina the steel waraxe (Misfortune) (14-19 power, 3 apr).
You gain 1.91 gold from the transmogrification of
flaming iron waraxe of erosion (Misfortune) (12-16 power, 2 apr).
You gain 2.92 gold from the transmogrification of
steel longsword of crippling (Nightmares) (16-22 power, 3 apr).
You gain 3.62 gold from the transmogrification of
balanced steel greatsword of massacre (Nightmares) (35-56 power, 2 apr).
You gain 9.10 gold from the transmogrification of
Scaldshaper the iron greatsword (Nightmares) (19-30 power, 1 apr).
You gain 2.67 gold from the transmogrification of
shimmering elm starstaff of fate (Nightmares) (10-12 power, 2 apr, temporal element).
You gain 2.91 gold from the transmogrification of
cruel elm vilestaff of power (Misfortune) (10-12 power, 2 apr, darkness element).
You gain 1.27 gold from the transmogrification of
grounding copper amulet.
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 18%; physical; dur 3; cd 14).
You gain 1.12 gold from the transmogrification of
healing infusion of the titan (heal 65; cd 10).
You gain 1.18 gold from the transmogrification of
healing infusion of the titan (heal 84; cd 14).
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