I accept my defeat the level 7 Orc Oozemancer by sciencebug1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeNightmare Adventure
SexMale
RaceOrc
ClassOozemancer
Level / Exp7 / 2%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength12 (base 10)
Dexterity11 (base 10)
Constitution11 (base 10)
Magic9 (base 10)
Willpower29 (base 28)
Cunning20 (base 19)

Resources

Life159/159
Equilibrium28
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage24
Accuracy21
Crit Chance6%
APR18
Speed1.00

Offense: Offhand

Damage24
Accuracy21
Crit Chance6%
APR18
Speed1.00

Offense: Spell

Spellpower9
Crit Chance4%
Speed1

Offense: Mind

Mindpower27
Crit Chance6%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save18
Spell Save13
Mental Save17

Defense: Resistances

Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Moss1.30
0/5
0/5
0/5
0/5
Wild-gift / Slime1.30
1/5
0/5
0/5
0/5
Wild-gift / Ooze1.30
3/5
2/5
0/5
0/5
Wild-gift / Mucus1.30
4/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Orc1.00
1/5
0/5
0/5
0/5
Wild-gift / Antimagic1.30
1/5
1/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
2/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 1 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 93 turns (stop reason: at exit).


You gain 1.82 gold from the melting of
shielding linen wizard hat of the sentry (1 def, 0 armour).
You gain 0.25 gold from the melting of
rough leather gloves (0 def, 1 armour).
You gain 1.37 gold from the melting of
cleansing rough leather armour of fire resistance (3 def, 2 armour).
You gain 0.02 gold from the melting of
linen robe (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 20.5 block).
You collect a new ingredient:
lump of iron (1).
You gain 3.72 gold from the melting of
iron steamgun of life draining.
You gain 1.08 gold from the melting of
rough leather sling of fire.
You gain 3.16 gold from the melting of
mighty elm longbow of lightning.
You gain 2.10 gold from the melting of
mighty elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
arcing iron dagger of massacre (15-20 power, 5 apr).
You collect a new ingredient:
lump of steel (1).
You gain 13.09 gold from the melting of
steel longsword 'Moldflash' (12-18 power, 3 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron longsword (12-17 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron battleaxe of massacre (24-35 power, 1 apr).
You gain 0.25 gold from the melting of
elm vilestaff (10-12 power, 2 apr, darkness element).
You collect a new ingredient:
stack of herbs (viperweed) (2).
You gain 4.00 gold from the melting of
schematic: Thunderclap Coating.
There is a way to the previous level here (press '' or right click to use).