Skelp Sjuit the level 27 Skeleton Archer by Pungis The Bitch

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp27 / 36%
Sizemedium
Lifes / Deaths

Primary Stats

Strength76 (base 44)
Dexterity70 (base 58)
Constitution21 (base 10)
Magic13 (base 13)
Willpower20 (base 16)
Cunning21 (base 12)

Resources

Life550/550
Mana186/186
Stamina162/162
Healing Factor1.454804467222
Regeneration4.1461927315827

Speed

Mental-4.4408920985006E-14%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight13
Lite4
Infravision3

Offense: Mainhand

Damage136
Accuracy72
Crit Chance10%
APR39
Speed1.00

Offense: Spell

Spellpower13
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+11%
Light+6%
Acid+17%
Blight+11%
Physical+8%
Cold+23%
All0%

Offense: Damage Penetration

Light+40%
Physical+20%
Fire+25%
All0%

Defense: Base

Armour (hardiness)25 (38.594633868923%)
Defense66
Ranged Defense66
Fatigue0
Physical Save44
Spell Save25
Mental Save14

Defense: Resistances

Blight+ 23%( 70%)
Arcane+ 18%( 70%)
Mind+ 9%( 70%)
All+ 9%( 70%)
Lightning+ 48%( 70%)
Light+ 21%( 70%)
Cold+ 31%( 70%)
Fire+ 23%( 70%)
Nature+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance0%
Bleed Resistance100%
Confusion Resistance0%
Fear Resistance100%
Stun Resistance46%
Poison Resistance100%
Disarm Resistance40%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
5/5
1/5
3/5
0/5
Technique / Archery training1.30
5/5
1/5
3/5
1/5
Technique / Archery prowess1.30
1/5
1/5
1/5
2/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
4/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
1/5

Generic Talents

Technique / Combat training1.30
0/5
1/5
1/5
5/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
1/5
0/5
Technique / Mobility1.00
2/5
1/5
5/5
3/5
Undead / Skeleton1.10
2/5
5/5
1/5
2/5

Prodigies

1/1

Effects

talent
talent
talent
talent
talent
detrimental effect
beneficial effect

Quests

done
done
done
done
failed
done
done
done
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Ay ay captain! (Insane (Adventure) difficulty) Turn into a pirate!
By Skelp Sjuit the Skeleton Archer level 15
19th Dusk 122nd year of Ascendancy at 07:38
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Skelp Sjuit the Skeleton Archer level 21
45th Dusk 122nd year of Ascendancy at 23:55
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Skelp Sjuit the Skeleton Archer level 10
8th Flare 122nd year of Ascendancy at 01:40
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Skelp Sjuit the Skeleton Archer level 20
37th Dusk 122nd year of Ascendancy at 03:22
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Skelp Sjuit the Skeleton Archer level 27
40th Haze 122nd year of Ascendancy at 22:28
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Skelp Sjuit the Skeleton Archer level 5
5th Mirth 122nd year of Ascendancy at 13:51
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Skelp Sjuit the Skeleton Archer level 5
4th Mirth 122nd year of Ascendancy at 07:50
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Skelp Sjuit the Skeleton Archer level 21
47th Dusk 122nd year of Ascendancy at 17:08
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Skelp Sjuit the Skeleton Archer level 15
22nd Dusk 122nd year of Ascendancy at 05:12
see stats

Log

Resting starts...
Talent Shadow Shot is ready to use.
Talent Steady Shot is ready to use.
Talent Headshot is ready to use.
Talent Dig is ready to use.
Talent Bone Armour is ready to use.
Talent Concealment is ready to use.
Talent Trained Reactions is ready to use.
Skelp Sjuit activates
Concealment.
Skelp Sjuit activates
Trained Reactions.
Talent Rune: Shatter Afflictions is ready to use.
Talent Flare is ready to use.
Talent Pin Down is ready to use.
Talent Intuitive Shots is ready to use.
Skelp Sjuit activates
Intuitive Shots.
Talent Called Shots is ready to use.
Talent Re-assemble is ready to use.
Talent Rune: Blink is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Rune: Shielding is ready to use.
Talent Trueshot is ready to use.
Talent Aim is ready to use.
Talent Premonition is ready to use.
Skelp Sjuit activates
Aim.
Skelp Sjuit activates
Premonition.
Rested for 32 turns (stop reason: all resources and life at maximum).


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).